diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-25 16:28:18 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-25 16:28:18 +0000 |
commit | 94f5e22fbf155edf0571d69741cafdddf48cf27d (patch) | |
tree | 5fdd69546031f4d8ab81b81a9f06b2bf1673afb1 /crawl-ref/source/initfile.cc | |
parent | bf3c2bf4c360a72920b73406bd069d004c9585b4 (diff) | |
download | crawl-ref-94f5e22fbf155edf0571d69741cafdddf48cf27d.tar.gz crawl-ref-94f5e22fbf155edf0571d69741cafdddf48cf27d.zip |
Applying static method conventions to acr.cc and items.cc - this resulted
in removing several unused functions from the latter file.
Renaming tiles options show_items and title_screen to tile_show_items
and tile_title_screen. And as usual, cleaning up tiles code some more.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3876 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r-- | crawl-ref/source/initfile.cc | 260 |
1 files changed, 134 insertions, 126 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index 7a9273d079..b191ce76ae 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -88,7 +88,7 @@ const std::string tile_cols[24] = "yellow", "lightyellow", "darkyellow", "brown" }; -static unsigned int str_to_tile_colour(std::string colour) +static unsigned int _str_to_tile_colour(std::string colour) { if (colour.empty()) return (0); @@ -102,7 +102,7 @@ static unsigned int str_to_tile_colour(std::string colour) else if (colour == "lightgray") colour = "lightgrey"; - for (unsigned int i=0; i<24; i++) + for (unsigned int i = 0; i < 24; i++) { if (tile_cols[i] == colour) return (i); @@ -189,7 +189,7 @@ int str_to_colour( const std::string &str, int default_colour, } // returns -1 if unmatched else returns 0-15 -static int str_to_channel_colour( const std::string &str ) +static int _str_to_channel_colour( const std::string &str ) { int ret = str_to_colour( str ); @@ -239,7 +239,7 @@ std::string channel_to_str( int channel ) return message_channel_names[channel]; } -static int str_to_book( const std::string& str ) +static int _str_to_book( const std::string& str ) { if ( str == "fire" || str == "flame" ) return SBT_FIRE; @@ -252,7 +252,7 @@ static int str_to_book( const std::string& str ) return SBT_NO_SELECTION; } -static int str_to_weapon( const std::string &str ) +static int _str_to_weapon( const std::string &str ) { if (str == "shortsword" || str == "short sword") return (WPN_SHORT_SWORD); @@ -291,7 +291,7 @@ std::string weapon_to_str( int weapon ) } } -static fire_type str_to_fire_types( const std::string &str ) +static fire_type _str_to_fire_types( const std::string &str ) { if (str == "launcher") return (FIRE_LAUNCHER); @@ -321,7 +321,7 @@ static fire_type str_to_fire_types( const std::string &str ) return (FIRE_NONE); } -static char str_to_race( const std::string &str ) +static char _str_to_race( const std::string &str ) { if (str == "random") return '*'; @@ -343,7 +343,7 @@ static char str_to_race( const std::string &str ) return ((index != -1) ? index_to_letter( index ) : 0); } -static int str_to_class( const std::string &str ) +static int _str_to_class( const std::string &str ) { if (str == "random") return '*'; @@ -365,7 +365,7 @@ static int str_to_class( const std::string &str ) return ((index != -1) ? index_to_letter( index ) : 0); } -static bool read_bool( const std::string &field, bool def_value ) +static bool _read_bool( const std::string &field, bool def_value ) { bool ret = def_value; @@ -381,8 +381,8 @@ static bool read_bool( const std::string &field, bool def_value ) // read a value which can be either a boolean (in which case return // 0 for true, -1 for false), or a string of the form PREFIX:NUMBER // (e.g., auto:7), in which case return NUMBER as an int. -static int read_bool_or_number( const std::string &field, int def_value, - const std::string& num_prefix) +static int _read_bool_or_number( const std::string &field, int def_value, + const std::string& num_prefix) { int ret = def_value; @@ -802,8 +802,8 @@ void game_options::reset_options() #endif #ifdef USE_TILE - show_items[0] = '0'; - title_screen = true; + tile_show_items[0] = '0'; + tile_title_screen = true; // minimap colours tile_player_col = MAP_WHITE; tile_monster_col = MAP_RED; @@ -934,7 +934,7 @@ void game_options::add_fire_order_slot(const std::string &s) unsigned flags = 0; std::vector<std::string> alts = split_string("/", s); for (int i = 0, size = alts.size(); i < size; ++i) - flags |= str_to_fire_types(alts[i]); + flags |= _str_to_fire_types(alts[i]); if (flags) fire_order.push_back(flags); @@ -1097,9 +1097,11 @@ std::string read_init_file(bool runscript) FILE* f = NULL; char name_buff[kPathLen]; // Check all possibilities for init.txt - for ( int i = 0; f == NULL && locations_data[i][1] != NULL; ++i ) { + for ( int i = 0; f == NULL && locations_data[i][1] != NULL; ++i ) + { // Don't look at unset options - if ( locations_data[i][0] != NULL ) { + if ( locations_data[i][0] != NULL ) + { snprintf( name_buff, sizeof name_buff, "%s%s", locations_data[i][0], locations_data[i][1] ); f = fopen( name_buff, "r" ); @@ -1416,7 +1418,7 @@ void game_options::fixup_options() end(1); } -static int str_to_killcategory(const std::string &s) +static int _str_to_killcategory(const std::string &s) { static const char *kc[] = { "you", @@ -1424,7 +1426,8 @@ static int str_to_killcategory(const std::string &s) "other", }; - for (unsigned i = 0; i < sizeof(kc) / sizeof(*kc); ++i) { + for (unsigned i = 0; i < sizeof(kc) / sizeof(*kc); ++i) + { if (s == kc[i]) return i; } @@ -1433,8 +1436,8 @@ static int str_to_killcategory(const std::string &s) void game_options::do_kill_map(const std::string &from, const std::string &to) { - int ifrom = str_to_killcategory(from), - ito = str_to_killcategory(to); + int ifrom = _str_to_killcategory(from), + ito = _str_to_killcategory(to); if (ifrom != -1 && ito != -1) kill_map[ifrom] = ito; } @@ -1507,7 +1510,8 @@ void game_options::add_message_colour_mapping(const std::string &field) if (cmap.size() != 2) return; - const int col = (cmap[0]=="mute") ? MSGCOL_MUTED : str_to_colour(cmap[0]); + const int col = (cmap[0] == "mute") ? MSGCOL_MUTED + : str_to_colour(cmap[0]); if (col == -1) return; @@ -1707,7 +1711,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) if (key == "ascii_display") { char_set = - read_bool(field, char_set == CSET_ASCII)? + _read_bool(field, char_set == CSET_ASCII)? CSET_ASCII : CSET_IBM; valid = true; @@ -1733,36 +1737,36 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "use_old_selection_order") { // use old order of species/classes on selection screen? - use_old_selection_order = read_bool( field, use_old_selection_order ); + use_old_selection_order = _read_bool( field, use_old_selection_order ); } else if (key == "default_autopickup") { // should autopickup default to on or off? - autopickup_on = read_bool( field, autopickup_on ); + autopickup_on = _read_bool( field, autopickup_on ); } else if (key == "default_autoprayer") { // should autoprayer default to on or off? - autoprayer_on = read_bool( field, autoprayer_on ); + autoprayer_on = _read_bool( field, autoprayer_on ); } else if (key == "show_inventory_weights") { // should weights be shown on inventory items? - show_inventory_weights = read_bool( field, show_inventory_weights ); + show_inventory_weights = _read_bool( field, show_inventory_weights ); } else if (key == "suppress_startup_errors") { - suppress_startup_errors = read_bool( field, suppress_startup_errors ); + suppress_startup_errors = _read_bool( field, suppress_startup_errors ); } else if (key == "clean_map") { // removes monsters/clouds from map - clean_map = read_bool( field, clean_map ); + clean_map = _read_bool( field, clean_map ); } else if (key == "colour_map" || key == "color_map") { // colour-codes play-screen map - colour_map = read_bool( field, colour_map ); + colour_map = _read_bool( field, colour_map ); } else if (key == "easy_confirm") { @@ -1776,33 +1780,33 @@ void game_options::read_option_line(const std::string &str, bool runscript) || key == "easy_quit_item_prompts") { // allow aborting of item lists with space - easy_quit_item_prompts = read_bool( field, + easy_quit_item_prompts = _read_bool( field, easy_quit_item_prompts ); } else if (key == "easy_open") { // automatic door opening with movement - easy_open = read_bool( field, easy_open ); + easy_open = _read_bool( field, easy_open ); } else if (key == "easy_armor" - || key == "easy_armour" - || key == "easy_unequip") + || key == "easy_armour" + || key == "easy_unequip") { // automatic removal of armour when dropping - easy_unequip = read_bool( field, easy_unequip ); + easy_unequip = _read_bool( field, easy_unequip ); } else if (key == "easy_butcher") { // automatic knife switching - easy_butcher = read_bool( field, easy_butcher ); + easy_butcher = _read_bool( field, easy_butcher ); } else if (key == "always_confirm_butcher") { - always_confirm_butcher = read_bool( field, always_confirm_butcher ); + always_confirm_butcher = _read_bool( field, always_confirm_butcher ); } else if (key == "list_rotten") { - list_rotten = read_bool( field, list_rotten ); + list_rotten = _read_bool( field, list_rotten ); } else if (key == "lua_file" && runscript) { @@ -1828,7 +1832,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "channel") { const int chnl = str_to_channel( subkey ); - const int col = str_to_channel_colour( field ); + const int col = _str_to_channel_colour( field ); if (chnl != -1 && col != -1) channels[chnl] = col; @@ -1932,7 +1936,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) // This is useful for terms where dark grey does // not have standout modes (since it's black on black). // This option will use light-grey instead in these cases. - no_dark_brand = read_bool( field, no_dark_brand ); + no_dark_brand = _read_bool( field, no_dark_brand ); } else if (key == "heap_brand") { @@ -1952,12 +1956,12 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "weapon") { // choose this weapon for classes that get choice - weapon = str_to_weapon( field ); + weapon = _str_to_weapon( field ); } else if (key == "book") { // choose this book for classes that get choice - book = str_to_book( field ); + book = _str_to_book( field ); } else if (key == "chaos_knight") { @@ -2009,11 +2013,11 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "random_pick") { // randomly generate character - random_pick = read_bool( field, random_pick ); + random_pick = _read_bool( field, random_pick ); } else if (key == "remember_name") { - remember_name = read_bool( field, remember_name ); + remember_name = _read_bool( field, remember_name ); } #ifndef SAVE_DIR_PATH else if (key == "save_dir") @@ -2025,11 +2029,11 @@ void game_options::read_option_line(const std::string &str, bool runscript) #endif else if (key == "show_turns") { - show_turns = read_bool( field, show_turns ); + show_turns = _read_bool( field, show_turns ); } else if (key == "show_beam") { - show_beam = read_bool( field, show_beam ); + show_beam = _read_bool( field, show_beam ); } #ifndef SAVE_DIR_PATH else if (key == "morgue_dir") @@ -2087,35 +2091,35 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "race") { - race = str_to_race( field ); + race = _str_to_race( field ); } else if (key == "class") { - cls = str_to_class( field ); + cls = _str_to_class( field ); } else if (key == "auto_list") { - auto_list = read_bool( field, auto_list ); + auto_list = _read_bool( field, auto_list ); } else if (key == "default_target") { - default_target = read_bool( field, default_target ); + default_target = _read_bool( field, default_target ); if (default_target) target_unshifted_dirs = false; } else if (key == "autopickup_no_burden") { - autopickup_no_burden = read_bool( field, autopickup_no_burden ); + autopickup_no_burden = _read_bool( field, autopickup_no_burden ); } #ifdef DGL_SIMPLE_MESSAGING else if (key == "messaging") { - messaging = read_bool(field, messaging); + messaging = _read_bool(field, messaging); } #endif else if (key == "mouse_input") { - mouse_input = read_bool(field, mouse_input); + mouse_input = _read_bool(field, mouse_input); } else if (key == "view_max_width") { @@ -2138,24 +2142,24 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "view_lock_x") { - view_lock_x = read_bool(field, view_lock_x); + view_lock_x = _read_bool(field, view_lock_x); } else if (key == "view_lock_y") { - view_lock_y = read_bool(field, view_lock_y); + view_lock_y = _read_bool(field, view_lock_y); } else if (key == "view_lock") { - const bool lock = read_bool(field, true); + const bool lock = _read_bool(field, true); view_lock_x = view_lock_y = lock; } else if (key == "center_on_scroll") { - center_on_scroll = read_bool(field, center_on_scroll); + center_on_scroll = _read_bool(field, center_on_scroll); } else if (key == "symmetric_scroll") { - symmetric_scroll = read_bool(field, symmetric_scroll); + symmetric_scroll = _read_bool(field, symmetric_scroll); } else if (key == "scroll_margin_x") { @@ -2183,37 +2187,37 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "note_skill_max") { - note_skill_max = read_bool( field, note_skill_max ); + note_skill_max = _read_bool( field, note_skill_max ); } else if (key == "note_all_spells") { - note_all_spells = read_bool( field, note_all_spells ); + note_all_spells = _read_bool( field, note_all_spells ); } else if (key == "delay_message_clear") { - delay_message_clear = read_bool( field, delay_message_clear ); + delay_message_clear = _read_bool( field, delay_message_clear ); } else if (key == "flush") { if (subkey == "failure") { flush_input[FLUSH_ON_FAILURE] - = read_bool(field, flush_input[FLUSH_ON_FAILURE]); + = _read_bool(field, flush_input[FLUSH_ON_FAILURE]); } else if (subkey == "command") { flush_input[FLUSH_BEFORE_COMMAND] - = read_bool(field, flush_input[FLUSH_BEFORE_COMMAND]); + = _read_bool(field, flush_input[FLUSH_BEFORE_COMMAND]); } else if (subkey == "message") { flush_input[FLUSH_ON_MESSAGE] - = read_bool(field, flush_input[FLUSH_ON_MESSAGE]); + = _read_bool(field, flush_input[FLUSH_ON_MESSAGE]); } else if (subkey == "lua") { flush_input[FLUSH_LUA] - = read_bool(field, flush_input[FLUSH_LUA]); + = _read_bool(field, flush_input[FLUSH_LUA]); } } else if (key == "wiz_mode") @@ -2227,8 +2231,10 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (field == "yes") wiz_mode = WIZ_YES; else + { crawl_state.add_startup_error( make_stringf("Unknown wiz_mode option: %s\n", field.c_str())); + } #endif } else if (key == "ban_pickup") @@ -2260,8 +2266,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) { std::vector<std::string> thesplit = split_string(":", field); autoinscriptions.push_back( - std::pair<text_pattern,std::string>(thesplit[0], - thesplit[1])); + std::pair<text_pattern,std::string>(thesplit[0], thesplit[1])); } else if (key == "map_file_name") { @@ -2276,8 +2281,8 @@ void game_options::read_option_line(const std::string &str, bool runscript) std::vector<std::string> insplit = split_string(":", thesplit[i]); int hp_percent = 100; - if ( insplit.size() == 0 || insplit.size() > 2 || - (insplit.size() == 1 && i != 0) ) + if ( insplit.size() == 0 || insplit.size() > 2 + || insplit.size() == 1 && i != 0 ) { crawl_state.add_startup_error( make_stringf("Bad hp_colour string: %s\n", field.c_str())); @@ -2287,7 +2292,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) if ( insplit.size() == 2 ) hp_percent = atoi(insplit[0].c_str()); - int scolour = str_to_colour(insplit[(insplit.size()==1) ? 0 : 1]); + int scolour = str_to_colour(insplit[(insplit.size() == 1) ? 0 : 1]); hp_colour.push_back(std::pair<int, int>(hp_percent, scolour)); } } @@ -2300,8 +2305,8 @@ void game_options::read_option_line(const std::string &str, bool runscript) std::vector<std::string> insplit = split_string(":", thesplit[i]); int mp_percent = 100; - if ( insplit.size() == 0 || insplit.size() > 2 || - (insplit.size() == 1 && i != 0) ) + if ( insplit.size() == 0 || insplit.size() > 2 + || insplit.size() == 1 && i != 0 ) { crawl_state.add_startup_error( make_stringf("Bad mp_colour string: %s\n", field.c_str())); @@ -2311,7 +2316,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) if ( insplit.size() == 2 ) mp_percent = atoi(insplit[0].c_str()); - int scolour = str_to_colour(insplit[(insplit.size()==1) ? 0 : 1]); + int scolour = str_to_colour(insplit[(insplit.size() == 1) ? 0 : 1]); mp_colour.push_back(std::pair<int, int>(mp_percent, scolour)); } } @@ -2334,11 +2339,11 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "pickup_thrown") { - pickup_thrown = read_bool(field, pickup_thrown); + pickup_thrown = _read_bool(field, pickup_thrown); } else if (key == "pickup_dropped") { - pickup_dropped = read_bool(field, pickup_dropped); + pickup_dropped = _read_bool(field, pickup_dropped); } #ifdef WIZARD else if (key == "fsim_kit") @@ -2403,11 +2408,11 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "use_fake_cursor") { - use_fake_cursor = read_bool(field, use_fake_cursor); + use_fake_cursor = _read_bool(field, use_fake_cursor); } else if (key == "macro_meta_entry") { - macro_meta_entry = read_bool(field, macro_meta_entry); + macro_meta_entry = _read_bool(field, macro_meta_entry); } else if (key == "stop_travel" || key == "travel_stop_message") { @@ -2469,20 +2474,20 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "classic_item_colours") { - classic_item_colours = read_bool(field, classic_item_colours); + classic_item_colours = _read_bool(field, classic_item_colours); } else if (key == "item_colour" || key == "item_color") { - item_colour = read_bool(field, item_colour); + item_colour = _read_bool(field, item_colour); } else if (key == "easy_exit_menu") { - easy_exit_menu = read_bool(field, easy_exit_menu); + easy_exit_menu = _read_bool(field, easy_exit_menu); } else if (key == "dos_use_background_intensity") { dos_use_background_intensity = - read_bool(field, dos_use_background_intensity); + _read_bool(field, dos_use_background_intensity); } else if (key == "item_stack_summary_minimum") { @@ -2519,15 +2524,15 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "explore_greedy") { - explore_greedy = read_bool(field, explore_greedy); + explore_greedy = _read_bool(field, explore_greedy); } else if (key == "explore_improved") { - explore_improved = read_bool(field, explore_improved); + explore_improved = _read_bool(field, explore_improved); } else if (key == "trap_prompt") { - trap_prompt = read_bool(field, trap_prompt); + trap_prompt = _read_bool(field, trap_prompt); } else if (key == "stash_tracking") { @@ -2545,10 +2550,12 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "sound") { std::vector<std::string> seg = split_string(",", field); - for (int i = 0, count = seg.size(); i < count; ++i) { + for (int i = 0, count = seg.size(); i < count; ++i) + { const std::string &sub = seg[i]; std::string::size_type cpos = sub.find(":", 0); - if (cpos != std::string::npos) { + if (cpos != std::string::npos) + { sound_mapping mapping; mapping.pattern = sub.substr(0, cpos); mapping.soundfile = sub.substr(cpos + 1); @@ -2592,12 +2599,12 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (key == "menu_colour_prefix_class" || key == "menu_color_prefix_class") { - menu_colour_prefix_class = read_bool(field, menu_colour_prefix_class); + menu_colour_prefix_class = _read_bool(field, menu_colour_prefix_class); } else if (key == "menu_colour_prefix_id" || key == "menu_color_prefix_id") { - menu_colour_prefix_id = read_bool(field, menu_colour_prefix_id); + menu_colour_prefix_id = _read_bool(field, menu_colour_prefix_id); } else if (key == "message_colour" || key == "message_color") { @@ -2624,7 +2631,8 @@ void game_options::read_option_line(const std::string &str, bool runscript) { const std::string &s = seg[i]; std::string::size_type cpos = s.find(":", 0); - if (cpos != std::string::npos) { + if (cpos != std::string::npos) + { std::string from = s.substr(0, cpos); std::string to = s.substr(cpos + 1); do_kill_map(from, to); @@ -2675,23 +2683,23 @@ void game_options::read_option_line(const std::string &str, bool runscript) } else if (key == "level_map_title") { - level_map_title = read_bool(field, level_map_title); + level_map_title = _read_bool(field, level_map_title); } else if (key == "target_zero_exp") { - target_zero_exp = read_bool(field, target_zero_exp); + target_zero_exp = _read_bool(field, target_zero_exp); } else if (key == "target_oos") { - target_oos = read_bool(field, target_oos); + target_oos = _read_bool(field, target_oos); } else if (key == "target_los_first") { - target_los_first = read_bool(field, target_los_first); + target_los_first = _read_bool(field, target_los_first); } else if (key == "target_unshifted_dirs") { - target_unshifted_dirs = read_bool(field, target_unshifted_dirs); + target_unshifted_dirs = _read_bool(field, target_unshifted_dirs); if (target_unshifted_dirs) default_target = false; } @@ -2709,112 +2717,112 @@ void game_options::read_option_line(const std::string &str, bool runscript) else if (field.find("single") != std::string::npos) pickup_mode = -1; else - pickup_mode = read_bool_or_number(field, pickup_mode, "auto:"); + pickup_mode = _read_bool_or_number(field, pickup_mode, "auto:"); } else if (key == "additional_macro_file") { additional_macro_files.push_back(orig_field); } #ifdef USE_TILE - else if (key == "show_items") + else if (key == "tile_show_items") { - strncpy(show_items, field.c_str(), 18); + strncpy(tile_show_items, field.c_str(), 18); } - else if (key == "title_screen") + else if (key == "tile_title_screen") { - title_screen = read_bool(field, title_screen); + tile_title_screen = _read_bool(field, title_screen); } else if (key == "tile_player_col") { tile_player_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_monster_col") { tile_monster_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_neutral_col") { tile_neutral_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_friendly_col") { tile_friendly_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_item_col") { tile_item_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_unseen_col") { tile_unseen_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_floor_col") { tile_floor_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_wall_col") { tile_wall_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_mapped_wall_col") { tile_mapped_wall_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_door_col") { tile_door_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_downstairs_col") { tile_downstairs_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_upstairs_col") { tile_upstairs_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_feature_col") { tile_feature_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_trap_col") { tile_trap_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_water_col") { tile_water_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_lava_col") { tile_lava_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } else if (key == "tile_excluded_col") { tile_excluded_col = - str_to_tile_colour(field); + _str_to_tile_colour(field); } #endif #ifdef WIN32TILES else if (key == "use_dos_char") { - use_dos_char = read_bool( field, use_dos_char ); + use_dos_char = _read_bool( field, use_dos_char ); } #endif @@ -2926,14 +2934,14 @@ bool parse_args( int argc, char **argv, bool rc_only ) int ecount; // initialize - for(int i=0; i<num_cmd_ops; i++) - arg_seen[i] = false; + for (int i = 0; i < num_cmd_ops; i++) + arg_seen[i] = false; if (SysEnv.cmd_args.empty()) for (int i = 1; i < argc; ++i) SysEnv.cmd_args.push_back(argv[i]); - while(current < argc) + while (current < argc) { // get argument arg = argv[current]; @@ -2963,10 +2971,10 @@ bool parse_args( int argc, char **argv, bool rc_only ) arg = &arg[1]; int o; - for(o = 0; o < num_cmd_ops; o++) + for (o = 0; o < num_cmd_ops; o++) { - if (stricmp(cmd_ops[o], arg) == 0) - break; + if (stricmp(cmd_ops[o], arg) == 0) + break; } if (o == num_cmd_ops) @@ -3079,10 +3087,10 @@ bool parse_args( int argc, char **argv, bool rc_only ) if (!rc_only) { if (o == 2) - Options.race = str_to_race( std::string( next_arg ) ); + Options.race = _str_to_race( std::string( next_arg ) ); if (o == 3) - Options.cls = str_to_class( std::string( next_arg ) ); + Options.cls = _str_to_class( std::string( next_arg ) ); } nextUsed = true; break; @@ -3170,7 +3178,7 @@ bool game_options::o_bool(const char *name, bool def) const bool val = def; opt_map::const_iterator i = named_options.find(name); if (i != named_options.end()) - val = read_bool(i->second, val); + val = _read_bool(i->second, val); return (val); } @@ -3253,7 +3261,7 @@ void menu_sort_condition::set_sort(std::string &s) trail_pos == std::string::npos? s : s.substr(0, trail_pos); trim_string(sort_cond); - sort = read_bool_or_number(sort_cond, sort, "auto:"); + sort = _read_bool_or_number(sort_cond, sort, "auto:"); if (trail_pos != std::string::npos) s = s.substr(trail_pos + 1); |