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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-17 10:03:47 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-17 10:03:47 +0000
commitd459948cef28e17a4008352da97eeb43dd58f93e (patch)
treedbfa12466d251f65a073cef2c4e222df20a2eb86 /crawl-ref/source/initfile.cc
parenteab76c4ea51dbaf2a7602774278a31283b9459f4 (diff)
downloadcrawl-ref-d459948cef28e17a4008352da97eeb43dd58f93e.tar.gz
crawl-ref-d459948cef28e17a4008352da97eeb43dd58f93e.zip
Experimental "improved" explore algorithm which can be turned on by
adding "explore_improved=true" to crawlrc. The intent is to reduce backtracking and zig-zagging during auto-explore. Currently only works with non-greedy explore since I can't yet figure out how to intelligently combine it with greediness. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3084 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r--crawl-ref/source/initfile.cc6
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 5e66290cc5..9a8242cef9 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -684,6 +684,8 @@ void game_options::reset_options()
explore_item_greed = 10;
explore_greedy = false;
+
+ explore_improved = false;
target_zero_exp = false;
target_wrap = true;
@@ -2412,6 +2414,10 @@ void game_options::read_option_line(const std::string &str, bool runscript)
{
explore_greedy = read_bool(field, explore_greedy);
}
+ else if (key == "explore_improved")
+ {
+ explore_improved = read_bool(field, explore_improved);
+ }
else if (key == "stash_tracking")
{
stash_tracking =