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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 00:20:30 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 00:20:30 +0000
commit4d1ed355a8b118242938be2c79fb74173b37f5a1 (patch)
tree9188247228f9dc9436959528a49e89f3350c32f1 /crawl-ref/source/invent.h
parent3a61889e9e926b7b49a074bba327b694905623ff (diff)
downloadcrawl-ref-4d1ed355a8b118242938be2c79fb74173b37f5a1.tar.gz
crawl-ref-4d1ed355a8b118242938be2c79fb74173b37f5a1.zip
Allow tiles in 'V' menu, at least for items - the menu structure can't
handle monster information (yet?) This means that the two parts (monsters/items) are differently formatted but for Tiles this looks much better this way than it did before. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8143 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/invent.h')
-rw-r--r--crawl-ref/source/invent.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/invent.h b/crawl-ref/source/invent.h
index 079d15ff1e..25dcb6aa7c 100644
--- a/crawl-ref/source/invent.h
+++ b/crawl-ref/source/invent.h
@@ -67,6 +67,7 @@ class InvEntry : public MenuEntry
{
private:
static bool show_prices;
+ static bool show_glyph;
static void set_show_prices(bool doshow);
mutable std::string basename;
@@ -79,6 +80,7 @@ public:
InvEntry( const item_def &i );
std::string get_text() const;
+ void set_show_glyph(bool doshow);
const std::string &get_basename() const;
const std::string &get_qualname() const;