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authorAdam Borowski <kilobyte@angband.pl>2009-10-04 18:15:56 +0200
committerAdam Borowski <kilobyte@angband.pl>2009-10-05 22:02:25 +0200
commitb7dee52a419fd5470a063b2e34b3d2bfb7a04e5f (patch)
treefef93966a3726abaac7e3045f869bd15ec941092 /crawl-ref/source/it_use2.cc
parentef6ad2cc032c461e2acea1f53dc01710b8dd2305 (diff)
downloadcrawl-ref-b7dee52a419fd5470a063b2e34b3d2bfb7a04e5f.tar.gz
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Amulet of guardian spirit, it comes as an amulet or a cap.
When worn, all non-poison damage will drain mana instead, hurting hp only after mana is depleted. The cap brand is intended only for a fixedart, but per dpeg's request, it will be generated on ordinary caps for now, as a test.
Diffstat (limited to 'crawl-ref/source/it_use2.cc')
-rw-r--r--crawl-ref/source/it_use2.cc16
1 files changed, 16 insertions, 0 deletions
diff --git a/crawl-ref/source/it_use2.cc b/crawl-ref/source/it_use2.cc
index a9cbc99bd3..c39b92b9ca 100644
--- a/crawl-ref/source/it_use2.cc
+++ b/crawl-ref/source/it_use2.cc
@@ -632,6 +632,22 @@ void unwear_armour(int slot)
mpr("You feel strangely numb.");
break;
+ case SPARM_SPIRIT_SHIELD:
+ if (!player_spirit_shield())
+ mpr("You feel strangely alone.");
+ else if (player_equip(EQ_AMULET, AMU_GUARDIAN_SPIRIT, true))
+ {
+ item_def& amu(you.inv[you.equip[EQ_AMULET]]);
+ if (!item_type_known(amu))
+ {
+ set_ident_type(amu.base_type, amu.sub_type, ID_KNOWN_TYPE);
+ set_ident_flags(amu, ISFLAG_KNOW_PROPERTIES);
+ mprf("You are wearing: %s",
+ amu.name(DESC_INVENTORY_EQUIP).c_str());
+ }
+ }
+ break;
+
default:
break;
}