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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-06-22 11:14:27 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-06-22 11:14:27 +0000 |
commit | 81612f62ebb9c6f74314875af2d4b92cfcdcfc67 (patch) | |
tree | dfb0d7bca291dfdfd9bc1520072e822da9ac1b05 /crawl-ref/source/it_use3.cc | |
parent | dcde5bcfc99b2bd881f7ba3edd4e2b9cf37d3cf3 (diff) | |
download | crawl-ref-81612f62ebb9c6f74314875af2d4b92cfcdcfc67.tar.gz crawl-ref-81612f62ebb9c6f74314875af2d4b92cfcdcfc67.zip |
Labyrinths get tricoloured walls: rock at the periphery, stone further in, and
metal walls closest to the minotaur vault.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1620 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/it_use3.cc')
-rw-r--r-- | crawl-ref/source/it_use3.cc | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/it_use3.cc b/crawl-ref/source/it_use3.cc index ee168bf1ee..d96d9c66b1 100644 --- a/crawl-ref/source/it_use3.cc +++ b/crawl-ref/source/it_use3.cc @@ -259,11 +259,8 @@ static void reaching_weapon_attack(void) // if we're attacking more than a space away if ((x_distance > 1) || (y_distance > 1)) { - -#define MAX(x,y) (((x) > (y)) ? (x) : (y)) x_middle = MAX(beam.tx, you.x_pos) - (x_distance / 2); y_middle = MAX(beam.ty, you.y_pos) - (y_distance / 2); -#undef MAX // if either the x or the y is the same, we should check for // a monster: |