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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 14:09:20 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-02 14:09:20 +0000
commit021366461aba2e0504b2722d28d2b967778b3702 (patch)
treea2d759df280b978514814dd96f2c8eac7bf7cc1b /crawl-ref/source/item_use.cc
parent29d2d1be7e3d8ef6096100e6c51f1dde66f3a028 (diff)
downloadcrawl-ref-021366461aba2e0504b2722d28d2b967778b3702.tar.gz
crawl-ref-021366461aba2e0504b2722d28d2b967778b3702.zip
The start of randart spellbooks. Never randomly generated and only created via
the wizard command &+, since there's no logic to how the random set of spells are selected and there's no valuation code in shopping.cc. No randart manuals or books of destruction, since I have no clue what they'd be like. The code allows for any book or spell to have its normal set of spells overridden by an arbitrary/customized set of spells, but this is only used by randart spellbooks as of now. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7722 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r--crawl-ref/source/item_use.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 6c6eaaedf3..bb053758d6 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -4295,7 +4295,7 @@ static void handle_read_book(int item_slot)
return;
}
- const spell_type spell = which_spell_in_book(book.sub_type,
+ const spell_type spell = which_spell_in_book(book,
letter_to_index(ltr));
if (spell == SPELL_NO_SPELL)
{