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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-15 21:32:33 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-15 21:32:33 +0000
commit054c713cec71c3010b1ac3eb0848f2b601db982f (patch)
treeda7a575a718b842b7ea15bb8ffc59efdccc2ff95 /crawl-ref/source/item_use.cc
parent54f595ca30391a4e95ae1f46706d9c7cc5a6b6a8 (diff)
downloadcrawl-ref-054c713cec71c3010b1ac3eb0848f2b601db982f.tar.gz
crawl-ref-054c713cec71c3010b1ac3eb0848f2b601db982f.zip
More stuff for the tutorial:
- Enhanced handling of spellbooks and artefacts. - Feature descriptions now cover altars. - Added monster descriptions (out of depth and brands). Also: - space-only inscription counts as no inscription - ring of teleportation autoID's if no teleport randart In my last commit I forgot to mention that the descriptions were suggested by Richard Gould, and I'd like to give credit where credit is due. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2005 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r--crawl-ref/source/item_use.cc19
1 files changed, 18 insertions, 1 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index eeab91d2cc..73a9300e2d 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -2232,7 +2232,6 @@ void jewellery_wear_effects(item_def &item)
case RING_SUSTENANCE:
case RING_SLAYING:
case RING_SEE_INVISIBLE:
- case RING_TELEPORTATION:
case RING_WIZARDRY:
case RING_REGENERATION:
case RING_TELEPORT_CONTROL:
@@ -2286,6 +2285,15 @@ void jewellery_wear_effects(item_def &item)
ident = ID_KNOWN_TYPE;
break;
+ case RING_TELEPORTATION:
+ if (!scan_randarts( RAP_CAN_TELEPORT ))
+ {
+ mpr("You feel slightly jumpy.");
+ ident = ID_KNOWN_TYPE;
+ break;
+ }
+ break;
+
case AMU_RAGE:
mpr("You feel a brief urge to hack something to bits.");
ident = ID_KNOWN_TYPE;
@@ -2899,6 +2907,15 @@ void inscribe_item()
mpr( "Inscribe with what? ", MSGCH_PROMPT );
if (!cancelable_get_line(buf, sizeof buf))
{
+ // strip spaces from the end
+ for (int i = strlen(buf) - 1; i >= 0; i--)
+ {
+ if (isspace( buf[i] ))
+ buf[i] = 0;
+ else
+ break;
+ }
+
you.inv[item_slot].inscription = std::string(buf);
you.wield_change = true;
}