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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-03 13:55:43 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-03 13:55:43 +0000
commit7a242f8e4ab1ab615cadcbf280de0ddd99754b0a (patch)
tree003089e0ce290ec32c64162bfe9b49799ee8d3ce /crawl-ref/source/item_use.cc
parent240d2022a003e137a8f32e7dd8985e8cb2871f8b (diff)
downloadcrawl-ref-7a242f8e4ab1ab615cadcbf280de0ddd99754b0a.tar.gz
crawl-ref-7a242f8e4ab1ab615cadcbf280de0ddd99754b0a.zip
Fix a bug with swap_when_safe, and experimentally default
chunks_autopickup, swap_when_safe, and show_beam to true. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5457 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r--crawl-ref/source/item_use.cc15
1 files changed, 7 insertions, 8 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index c660210e59..34c11516dd 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -473,10 +473,9 @@ int item_special_wield_effect(const item_def &item)
}
}
-// provide a function for handling initial wielding of 'special'
+// Provide a function for handling initial wielding of 'special'
// weapons, or those whose function is annoying to reproduce in
-// other places *cough* auto-butchering *cough* {gdl}
-
+// other places *cough* auto-butchering *cough*. {gdl}
void wield_effects(int item_wield_2, bool showMsgs)
{
unsigned char i_dam = 0;
@@ -484,7 +483,7 @@ void wield_effects(int item_wield_2, bool showMsgs)
const bool known_cursed = item_known_cursed(you.inv[item_wield_2]);
item_def &item = you.inv[item_wield_2];
- // and here we finally get to the special effects of wielding {dlb}
+ // And here we finally get to the special effects of wielding. {dlb}
switch (item.base_type)
{
case OBJ_MISCELLANY:
@@ -511,9 +510,9 @@ void wield_effects(int item_wield_2, bool showMsgs)
}
else if (!maybe_identify_staff(item))
{
- // Give curse status when wielded.
- // Right now that's always "uncursed". -- bwr
- set_ident_flags( item, ISFLAG_KNOW_CURSE );
+ // Give curse status when wielded.
+ // Right now that's always "uncursed". -- bwr
+ set_ident_flags( item, ISFLAG_KNOW_CURSE );
}
break;
}
@@ -528,7 +527,7 @@ void wield_effects(int item_wield_2, bool showMsgs)
const bool was_known = item_type_known(item);
- // only used for Singing Sword introducing itself
+ // Only used for Singing Sword introducing itself
// (could be extended to other talking weapons...)
const char *old_desc = item.name(DESC_CAP_THE).c_str();