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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-25 11:07:45 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-25 11:07:45 +0000 |
commit | 9371f3c245e64e9556ddf7203142fd315a5a982a (patch) | |
tree | cc59e4f4476474cf37a1aa1d7b27b60f5d2076d6 /crawl-ref/source/item_use.cc | |
parent | bbfe87d892a69f1d841ce84375993417a7e4b4c8 (diff) | |
download | crawl-ref-9371f3c245e64e9556ddf7203142fd315a5a982a.tar.gz crawl-ref-9371f3c245e64e9556ddf7203142fd315a5a982a.zip |
Tiles:
* Fix cursed wielded weapons being throwable. (Whoops!)
* Improve logic for mouse-over information in inventory.
Add Confusing Touch ("Touch") and Sure Blade ("Blade") to the
status output. I've moved BWpn into line 3 to make space for
the others. Still, the status can get positively cluttered.
Apply coding convention to static methods in output.cc.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3872 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index a0db7dc46a..9cd3474857 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -1497,7 +1497,15 @@ static bool _fire_choose_item_and_target(int& item, dist& target) const bool was_chosen = (item != -1); if (was_chosen) + { + if (you.equip[EQ_WEAPON] == item + && item_cursed(you.inv[item])) + { + mpr("You can't fire a cursed item!"); + return false; + } beh.item = item; // force item to be the prechosen one + } beh.message_ammo_prompt(); message_current_target(); // XXX: this stuff should be done by direction() @@ -3511,10 +3519,8 @@ void inscribe_item() mpr("You don't have anything to inscribe."); return; } - item_slot = prompt_invent_item( - "Inscribe which item? ", - MT_INVLIST, - OSEL_ANY ); + item_slot = prompt_invent_item("Inscribe which item? ", + MT_INVLIST, OSEL_ANY ); if (item_slot == PROMPT_ABORT) { canned_msg( MSG_OK ); @@ -3534,7 +3540,7 @@ void inscribe_item() } you.inv[item_slot].inscription = std::string(buf); - you.wield_change = true; + you.wield_change = true; you.quiver_change = true; } else |