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authorAdam Borowski <kilobyte@angband.pl>2009-10-04 18:15:56 +0200
committerAdam Borowski <kilobyte@angband.pl>2009-10-05 22:02:25 +0200
commitb7dee52a419fd5470a063b2e34b3d2bfb7a04e5f (patch)
treefef93966a3726abaac7e3045f869bd15ec941092 /crawl-ref/source/item_use.cc
parentef6ad2cc032c461e2acea1f53dc01710b8dd2305 (diff)
downloadcrawl-ref-b7dee52a419fd5470a063b2e34b3d2bfb7a04e5f.tar.gz
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Amulet of guardian spirit, it comes as an amulet or a cap.
When worn, all non-poison damage will drain mana instead, hurting hp only after mana is depleted. The cap brand is intended only for a fixedart, but per dpeg's request, it will be generated on ordinary caps for now, as a test.
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r--crawl-ref/source/item_use.cc17
1 files changed, 17 insertions, 0 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index beb1ef5331..7418d8e98c 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -3249,6 +3249,16 @@ void jewellery_wear_effects(item_def &item)
ident = ID_KNOWN_TYPE;
}
break;
+
+ case AMU_GUARDIAN_SPIRIT:
+ if (player_spirit_shield()<2)
+ {
+ set_mp(0, false);
+ mpr("You feel your power drawn to a protective spirit.");
+ ident = ID_KNOWN_TYPE;
+ }
+ break;
+
}
// Artefacts have completely different appearance than base types
@@ -5365,6 +5375,13 @@ void use_artefact(item_def &item, bool *show_msgs, bool unmeld)
if (proprt[ARTP_NOISES])
you.attribute[ATTR_NOISES] = 1;
+ if (proprt[ARTP_SPIRIT_SHIELD])
+ {
+ set_mp(0, false);
+ mpr("You feel the spirits watch over you.");
+ artefact_wpn_learn_prop(item, ARTP_SPIRIT_SHIELD);
+ }
+
if (!alreadyknown && Options.autoinscribe_artefacts)
add_autoinscription(item, artefact_auto_inscription(item));