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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-13 08:04:42 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-13 08:04:42 +0000
commitcab797009b47f77520b8db9f8b427ba9ea14f63c (patch)
tree3257807bf2686cfb1a5f2f9d9f66040eb2df6ef4 /crawl-ref/source/item_use.cc
parent659553d325a49df4870dcfa18af7f9bece5cbf16 (diff)
downloadcrawl-ref-cab797009b47f77520b8db9f8b427ba9ea14f63c.tar.gz
crawl-ref-cab797009b47f77520b8db9f8b427ba9ea14f63c.zip
* Allow panlords to have the chaos-branded weapons.
* update stash tracker after Xom's teleportation journey. * A few tweaks to Xom debug noting. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9599 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r--crawl-ref/source/item_use.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 619598edc3..0ecc9228cc 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -2008,8 +2008,8 @@ void setup_missile_beam(const actor *agent, bolt &beam, item_def &item,
const bool exploding = ammo_brand == SPMSL_EXPLODING;
const bool penetrating = !exploding
- && (bow_brand == SPWPN_PENETRATION
- || ammo_brand == SPMSL_PENETRATION);
+ && (bow_brand == SPWPN_PENETRATION
+ || ammo_brand == SPMSL_PENETRATION);
const bool silver = ammo_brand == SPMSL_SILVER;
const bool disperses = ammo_brand == SPMSL_DISPERSAL;
const bool shadow = bow_brand == SPWPN_SHADOW