diff options
author | Eino Keskitalo <evktalo@users.sourceforge.net> | 2009-11-20 22:33:57 +0200 |
---|---|---|
committer | Eino Keskitalo <evktalo@users.sourceforge.net> | 2009-11-20 22:47:37 +0200 |
commit | e52f946460dc20b55c4cae9bbc1731bd462e3e39 (patch) | |
tree | 6fb6306bef56a04a084c7474ffef487a2bb7e2f7 /crawl-ref/source/item_use.cc | |
parent | 55f26887d8ed4b0d588f0e0a1abd8f354eff6ce1 (diff) | |
download | crawl-ref-e52f946460dc20b55c4cae9bbc1731bd462e3e39.tar.gz crawl-ref-e52f946460dc20b55c4cae9bbc1731bd462e3e39.zip |
Make shields not delay slings.
Slings are now HANDS_ONE (instead of HANDS_HALF like blowguns and hand crossbows), and made the delay for such ranged weapons in launcher_shield_slowdown to be 100.
Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 207a644868..09ed05cd10 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -1575,6 +1575,8 @@ int launcher_shield_slowdown(const item_def &launcher, const item_def *shield) { default: case HANDS_ONE: + break; + case HANDS_HALF: speed_adjust = shield_type == ARM_BUCKLER ? 105 : shield_type == ARM_SHIELD ? 125 : |