diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-23 21:21:11 +0000 |
---|---|---|
committer | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2009-09-24 02:58:10 +0530 |
commit | f176a95f03207f9225ba1d4085005f3756df35a3 (patch) | |
tree | 72977967f7be44bd447a04813b44a679a1820c5a /crawl-ref/source/item_use.cc | |
parent | 2e8eedbf4838b52d091c4a0a1754ec85813794ff (diff) | |
download | crawl-ref-f176a95f03207f9225ba1d4085005f3756df35a3.tar.gz crawl-ref-f176a95f03207f9225ba1d4085005f3756df35a3.zip |
* Also allow Maurice to steal the occasional spellbook or piece of
jewellery.
* As per FR 1937144, leave a purple cloud if the player or a monster
blinks or teleports away. For some reason this doesn't yet work
correctly with scrolls of blinking, even though wizard blink (which
uses the same function) does work.
--
(from svn)
Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index e78b4aaea6..88794020cf 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -1832,6 +1832,9 @@ static bool _dispersal_hit_victim(bolt& beam, actor* victim, int dmg, if (victim->atype() == ACT_PLAYER) { + // Leave a purple cloud. + place_cloud(CLOUD_PURP_SMOKE, you.pos(), 1 + random2(3), KC_YOU); + victim->moveto(pos); mpr("You blink!"); } @@ -1843,6 +1846,11 @@ static bool _dispersal_hit_victim(bolt& beam, actor* victim, int dmg, mon->seen_context = "thin air"; mon->move_to_pos(pos); + + // Leave a purple cloud. + place_cloud(CLOUD_PURP_SMOKE, oldpos, 1 + random2(3), + victim->kill_alignment()); + mon->apply_location_effects(oldpos); mon->check_redraw(oldpos); |