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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-27 16:15:37 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-27 16:15:37 +0000
commitd03ad7b05a931a1bd0bc69eb809d30fca8177cb6 (patch)
tree8d5d564a84a8d8cc9beb29dcd2f6220a318f268b /crawl-ref/source/item_use.h
parentd360a8a9373ac6d5760d1869617685d553c7b9fb (diff)
downloadcrawl-ref-d03ad7b05a931a1bd0bc69eb809d30fca8177cb6.tar.gz
crawl-ref-d03ad7b05a931a1bd0bc69eb809d30fca8177cb6.zip
Add a new command for firing without quivering on 'F'.
Use puff of fire/ice tiles for ammo of flame/ice being fired. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6169 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.h')
-rw-r--r--crawl-ref/source/item_use.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/item_use.h b/crawl-ref/source/item_use.h
index ed6aece344..4477979152 100644
--- a/crawl-ref/source/item_use.h
+++ b/crawl-ref/source/item_use.h
@@ -107,6 +107,7 @@ bool remove_ring(int slot = -1, bool announce = false);
int get_next_fire_item(int current, int offset);
int get_ammo_to_shoot(int item, dist &target, bool teleport = false);
void fire_thing(int item = -1);
+void throw_item_no_quiver(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
@@ -162,8 +163,8 @@ bool puton_item(int slot, bool prompt_finger = true);
bool enchant_weapon( enchant_stat_type which_stat, bool quiet, item_def &wpn );
bool enchant_armour( int &ac_change, bool quiet, item_def &arm );
-bool throw_it(bolt &pbolt, int throw_2, bool teleport=false, int acc_bonus=0,
- dist *target = NULL);
+bool throw_it(bolt &pbolt, int throw_2, bool teleport = false,
+ int acc_bonus = 0, dist *target = NULL);
bool thrown_object_destroyed( item_def *item, int x, int y, bool returning );