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author | Vsevolod Kozlov <zaba@thorium.homeunix.org> | 2009-11-03 10:17:43 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-03 10:19:23 +0100 |
commit | e65199ef20df7201e5cb1a87e3e0fffdfd13523d (patch) | |
tree | 06cf6b7ef5f2e7b83b724c63b8f33ca6d65795d3 /crawl-ref/source/item_use.h | |
parent | 2fbd97bae9a937f03643ad0dc579f0595e42497f (diff) | |
download | crawl-ref-e65199ef20df7201e5cb1a87e3e0fffdfd13523d.tar.gz crawl-ref-e65199ef20df7201e5cb1a87e3e0fffdfd13523d.zip |
Remove "called from:" comments.
These were of questionable use and freshness.
Signed-off-by: Robert Vollmert <rvollmert@gmx.net>
Diffstat (limited to 'crawl-ref/source/item_use.h')
-rw-r--r-- | crawl-ref/source/item_use.h | 69 |
1 files changed, 1 insertions, 68 deletions
diff --git a/crawl-ref/source/item_use.h b/crawl-ref/source/item_use.h index 9fbd48605f..cc8522b76a 100644 --- a/crawl-ref/source/item_use.h +++ b/crawl-ref/source/item_use.h @@ -41,24 +41,10 @@ enum fire_type struct bolt; struct dist; -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - item_use - * *********************************************************************** */ bool armour_prompt(const std::string & mesg, int *index, operation_types oper); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - item_use - items - * *********************************************************************** */ bool takeoff_armour(int index); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void drink(int slot = -1); bool elemental_missile_beam(int launcher_brand, int ammo_brand); @@ -66,95 +52,42 @@ bool elemental_missile_beam(int launcher_brand, int ammo_brand); bool safe_to_remove_or_wear(const item_def &item, bool remove, bool quiet = false); -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void examine_object(void); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ bool puton_ring(int slot = -1); void jewellery_remove_effects(item_def &item, bool mesg = true); -// called from: transfor void jewellery_wear_effects(item_def &item); -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void read_scroll(int slot = -1); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ bool remove_ring(int slot = -1, bool announce = false); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ bool item_is_quivered(const item_def &item); int get_next_fire_item(int current, int offset); int get_ammo_to_shoot(int item, dist &target, bool teleport = false); void fire_thing(int item = -1); void throw_item_no_quiver(void); -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void wear_armour(int slot = -1); bool can_wear_armour(const item_def &item, bool verbose, bool ignore_temporary); -// last updated 10Sept2001 {bwr} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ bool do_wear_armour(int item, bool quiet); struct item_def; -// last updated 30May2003 {ds} -/* *********************************************************************** - * called from: food - * *********************************************************************** */ + bool can_wield(item_def *weapon, bool say_why = false, bool ignore_temporary_disability = false); -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ bool wield_weapon(bool auto_wield, int slot = -1, bool show_weff_messages = true, bool force = false, bool show_unwield_msg = true); - -// last updated 12may2000 {dlb} -/* *********************************************************************** - * called from: acr - * *********************************************************************** */ void zap_wand(int slot = -1); - -// last updated 15jan2001 {gdl} -/* *********************************************************************** - * called from: item_use food - * *********************************************************************** */ void wield_effects(int item_wield_2, bool showMsgs); -// last updated 10sept2001 {bwr} -/* *********************************************************************** - * called from: delay.cc item_use.cc it_use2.cc - * *********************************************************************** */ void use_artefact( unsigned char item_wield_2, bool *show_msgs = NULL); void use_artefact(item_def &item, bool *show_msgs = NULL, bool unmeld = false); |