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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
commit280d409759be7af8b54366f07ccba17348ea24f9 (patch)
tree99b931599c7a6544a9c9b3f4aeb7d9c99752b5d9 /crawl-ref/source/itemname.cc
parent8b4a043aa12cf1492ff94b0ef071afce5997dff2 (diff)
downloadcrawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.tar.gz
crawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.zip
Commit several patches:
* patch 2849505 by weyrava: make submerged monsters use the correct colour * patch 2857771 by caotto: another Feawn update * patch 2838771 by camedo: add potions of brilliance/agility * BR 2841651 by bookofjude: allow Merfolk to control-tele into deep water Now we need tiles for the new potions! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10669 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemname.cc')
-rw-r--r--crawl-ref/source/itemname.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/itemname.cc b/crawl-ref/source/itemname.cc
index 496b1e6481..827d7f77ab 100644
--- a/crawl-ref/source/itemname.cc
+++ b/crawl-ref/source/itemname.cc
@@ -491,6 +491,8 @@ static const char* potion_type_name(int potiontype)
case POT_HEAL_WOUNDS: return "heal wounds";
case POT_SPEED: return "speed";
case POT_MIGHT: return "might";
+ case POT_AGILITY: return "agility";
+ case POT_BRILLIANCE: return "brilliance";
case POT_GAIN_STRENGTH: return "gain strength";
case POT_GAIN_DEXTERITY: return "gain dexterity";
case POT_GAIN_INTELLIGENCE: return "gain intelligence";
@@ -2360,6 +2362,8 @@ bool is_good_item(const item_def &item)
case POT_MAGIC:
case POT_BERSERK_RAGE:
case POT_MIGHT:
+ case POT_AGILITY:
+ case POT_BRILLIANCE:
case POT_RESTORE_ABILITIES:
return (true);
default: