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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-10 23:18:30 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-10 23:20:10 -0800
commit25e42bedb537cfcf27d837d59df48e42e93f2bd4 (patch)
tree9088ff06a80c6008f573d0de538f244200c212f6 /crawl-ref/source/itemname.h
parenta7ae274043d1829aedc5b9eb66235d720343e5bc (diff)
downloadcrawl-ref-25e42bedb537cfcf27d837d59df48e42e93f2bd4.tar.gz
crawl-ref-25e42bedb537cfcf27d837d59df48e42e93f2bd4.zip
Corpse names for unusally named monsters
Fix corpse names (and zombie names) for monsters which are named with name_adjective, name_suffix or name_replace.
Diffstat (limited to 'crawl-ref/source/itemname.h')
-rw-r--r--crawl-ref/source/itemname.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/crawl-ref/source/itemname.h b/crawl-ref/source/itemname.h
index 731c7b7443..271bf2d340 100644
--- a/crawl-ref/source/itemname.h
+++ b/crawl-ref/source/itemname.h
@@ -10,7 +10,8 @@
#include "externs.h"
-#define CORPSE_NAME_KEY "corpse_name_key"
+#define CORPSE_NAME_KEY "corpse_name_key"
+#define CORPSE_NAME_TYPE_KEY "corpse_name_type_key"
struct item_types_pair
{
@@ -126,6 +127,7 @@ std::vector<std::string> item_name_list_for_glyph(unsigned glyph);
const char* wand_type_name(int wandtype);
bool is_named_corpse(const item_def &corpse);
-std::string get_corpse_name(const item_def &corpse);
+std::string get_corpse_name(const item_def &corpse,
+ unsigned long *name_type = NULL);
#endif