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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-06 09:54:50 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-06 09:54:50 +0000
commit47173f1092b4f4f3bdc0da19d6dc4553f62cdee7 (patch)
treeb5d87980beec66a00b2314ca94475ac2715e71ae /crawl-ref/source/itemname.h
parent7640ea1ef75cecb46066e956ec446038c884643c (diff)
downloadcrawl-ref-47173f1092b4f4f3bdc0da19d6dc4553f62cdee7.tar.gz
crawl-ref-47173f1092b4f4f3bdc0da19d6dc4553f62cdee7.zip
"?/" can now be used to look up items. A side effect of this is that
item descriptions have been moved to dat/descript/items.txt and dat/descript/unident.txt. STL maps are now used to look up exact matches for the names of monsters, features and spells, so that looking them up with "?/" won't get too slow if there's a large descriptions DB and each key has to be tested if its a monster/spell/etc. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3009 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemname.h')
-rw-r--r--crawl-ref/source/itemname.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/crawl-ref/source/itemname.h b/crawl-ref/source/itemname.h
index a885693cf5..713189df24 100644
--- a/crawl-ref/source/itemname.h
+++ b/crawl-ref/source/itemname.h
@@ -16,6 +16,12 @@
#include "externs.h"
+struct item_types_pair
+{
+ object_class_type base_type;
+ unsigned char sub_type;
+};
+
enum item_type_id_type
{
IDTYPE_WANDS = 0,
@@ -119,4 +125,9 @@ void set_ident_type( object_class_type basetype, int subtype,
* *********************************************************************** */
const std::string menu_colour_item_prefix(const item_def &item);
+void init_item_name_cache();
+item_types_pair item_types_by_name(std::string name);
+
+std::vector<std::string> item_name_list_for_glyph(unsigned glyph);
+
#endif