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authorJude Brown <bookofjude@users.sourceforge.net>2009-12-31 22:29:01 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-12-31 23:21:11 +1000
commitbdef58ca99e4b4239bbd98b7057218231625e378 (patch)
treecac0aad15ac5cbf2a819c7182f93a79012500283 /crawl-ref/source/itemprop-enum.h
parent03293efdcadea4df1bdb90b649f811c95d0285cb (diff)
downloadcrawl-ref-bdef58ca99e4b4239bbd98b7057218231625e378.tar.gz
crawl-ref-bdef58ca99e4b4239bbd98b7057218231625e378.zip
Remove hand crossbows.
This involves a lot of changes, and also increments TAG_MAJOR_VERSION to 13. The unrand "Sniper" is now a crossbow (hopefully its current title is still suitable for this task), and thieves no longer start with hand crossbows (but still retain darts). Wanderers with crossbow skills will now get a crossbow and bolts. This may be overpowered, but I didn't want to change the code here too much. It can always be adjusted. This removes the "quiver_type" enum from enum.h, and uses NUM_AMMO in the player.h quiver vector instead. Random elves that generated with hand crossbows before no longer do so, and this has not been replaced by normal crossbows. I hope that's everything!
Diffstat (limited to 'crawl-ref/source/itemprop-enum.h')
-rw-r--r--crawl-ref/source/itemprop-enum.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/itemprop-enum.h b/crawl-ref/source/itemprop-enum.h
index 44ef53c65c..9947f0cbbd 100644
--- a/crawl-ref/source/itemprop-enum.h
+++ b/crawl-ref/source/itemprop-enum.h
@@ -396,49 +396,49 @@ enum stave_type
enum weapon_type
{
- WPN_CLUB, // 0
+ WPN_CLUB,
WPN_WHIP,
WPN_HAMMER,
WPN_MACE,
WPN_FLAIL,
- WPN_MORNINGSTAR, // 5
+ WPN_MORNINGSTAR,
WPN_SPIKED_FLAIL,
WPN_DIRE_FLAIL,
WPN_EVENINGSTAR,
WPN_GREAT_MACE,
- WPN_DAGGER, // 10
+ WPN_DAGGER,
WPN_QUICK_BLADE,
WPN_SHORT_SWORD,
WPN_SABRE,
WPN_FALCHION,
- WPN_LONG_SWORD, // 15
+ WPN_LONG_SWORD,
WPN_SCIMITAR,
WPN_GREAT_SWORD,
WPN_HAND_AXE,
WPN_WAR_AXE,
- WPN_BROAD_AXE, // 20
+ WPN_BROAD_AXE,
WPN_BATTLEAXE,
WPN_EXECUTIONERS_AXE,
WPN_SPEAR,
WPN_TRIDENT,
- WPN_HALBERD, // 25
+ WPN_HALBERD,
WPN_GLAIVE,
WPN_BARDICHE,
WPN_BLOWGUN,
- WPN_HAND_CROSSBOW,
- WPN_CROSSBOW, // 30
+ WPN_CROSSBOW,
+ // Was hand crossbows, they are gone.
WPN_BOW,
WPN_LONGBOW,
WPN_MAX_RACIAL = WPN_LONGBOW,
WPN_ANKUS,
WPN_DEMON_WHIP,
- WPN_GIANT_CLUB, // 35
+ WPN_GIANT_CLUB,
WPN_GIANT_SPIKED_CLUB,
WPN_KNIFE,