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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-30 10:53:06 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-30 10:53:06 +0000
commit262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f (patch)
tree681a9cbb6c22669c6e8b7ab749228a3cd691a903 /crawl-ref/source/itemprop.cc
parent51d8f1fc9cc8ed4280b9c53b135ccb0521e84889 (diff)
downloadcrawl-ref-262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f.tar.gz
crawl-ref-262b8e18ed8cb58afb40a816ac0fdedfe3a7db5f.zip
Massive overhaul to move towards coord_def().
This might have introduced some bugs: I now get intermittent crashes on startup (this might have to do with the changes to special_room.) Sorry about that - committing before I need to do any more big conflict resolutions. Fixes coming later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6732 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r--crawl-ref/source/itemprop.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc
index 2327307d4f..918add8ee3 100644
--- a/crawl-ref/source/itemprop.cc
+++ b/crawl-ref/source/itemprop.cc
@@ -26,6 +26,7 @@
#include "decks.h"
#include "food.h"
+#include "invent.h"
#include "items.h"
#include "itemprop.h"
#include "it_use2.h"
@@ -485,7 +486,7 @@ void do_curse_item( item_def &item, bool quiet )
// Xom is amused by the player's items being cursed, especially
// if they're worn/equipped.
- if (item.x == -1 && item.y == -1)
+ if (in_inventory(item))
{
int amusement = 64;
@@ -519,7 +520,7 @@ void do_curse_item( item_def &item, bool quiet )
void do_uncurse_item( item_def &item )
{
- if (item.x == -1 && item.y == -1 && you.equip[EQ_WEAPON] == item.link)
+ if (in_inventory(item) && you.equip[EQ_WEAPON] == item.link)
{
// Redraw the weapon.
you.wield_change = true;