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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-31 07:21:30 -0500 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-31 07:23:39 -0500 |
commit | 77b9d999ee0718111a4f72c9440351a42b45eb45 (patch) | |
tree | acd7b0e2c3670fc74cf4a7abec12f34d4d9f6b28 /crawl-ref/source/itemprop.cc | |
parent | d57059f214fcee7e3258cafce6a6131f8558d45b (diff) | |
download | crawl-ref-77b9d999ee0718111a4f72c9440351a42b45eb45.tar.gz crawl-ref-77b9d999ee0718111a4f72c9440351a42b45eb45.zip |
After some thought, allow mundane items to be artefacts again, but more
rarely than non-mundane items. After all, there are some unrandarts
made from mundane items, so there's precedent for it.
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r-- | crawl-ref/source/itemprop.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc index b271b715ce..ffb665f089 100644 --- a/crawl-ref/source/itemprop.cc +++ b/crawl-ref/source/itemprop.cc @@ -584,7 +584,7 @@ bool item_is_critical(const item_def &item) && item.plus != RUNE_ABYSSAL); } -// Is item something that no one would bother enchanting? +// Is item something that no one would usually bother enchanting? bool item_is_mundane(const item_def &item) { switch (item.base_type) |