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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-06 12:54:36 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-06 12:54:36 +0000 |
commit | 8b4814cda94ce0ba5d627b4ae572077dcf55ccda (patch) | |
tree | ad912dbac17407d32bdaab7fbe668513983cd752 /crawl-ref/source/itemprop.cc | |
parent | b2ea4771ba60b92574d31a7cbb628323a5eb8897 (diff) | |
download | crawl-ref-8b4814cda94ce0ba5d627b4ae572077dcf55ccda.tar.gz crawl-ref-8b4814cda94ce0ba5d627b4ae572077dcf55ccda.zip |
Fix 1986252: double "Blech! You need xy!" message
Fix 1966204: make non-amphibious undead capable of drowning or the
equivalent thereof
When you see a weapon with the returning ego return (to you or a
monster) set the properties known along with the brand (because
artefacts can't be id'd by throwing alone, anyway). This helps
alleviate BR 1958616, but doesn't solve the problem with the curse
status being unknown.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5499 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r-- | crawl-ref/source/itemprop.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc index df2d9250bf..0d0c0a4ddc 100644 --- a/crawl-ref/source/itemprop.cc +++ b/crawl-ref/source/itemprop.cc @@ -145,7 +145,7 @@ static armour_def Armour_prop[NUM_ARMOURS] = { ARM_NAGA_BARDING, "naga barding", 4, -2, 100, true, EQ_BOOTS, SIZE_MEDIUM, SIZE_LARGE }, - // Note: shields use ac-value as sh-value, EV pen is used for heavy_shield + // Note: shields use ac-value as sh-value, EV pen is used for heavy_shield. { ARM_BUCKLER, "buckler", 3, 0, 90, true, EQ_SHIELD, SIZE_LITTLE, SIZE_MEDIUM }, { ARM_SHIELD, "shield", 5, -1, 150, @@ -639,7 +639,7 @@ unsigned long full_ident_mask( const item_def& item ) break; case OBJ_WEAPONS: case OBJ_ARMOUR: - // all flags necessary for full identification + // All flags necessary for full identification. default: break; } |