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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 15:08:00 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 15:09:10 -0500
commita418d15295dfc484bdeef463ef6678424981b224 (patch)
tree0e21c1fa45e4acf5a321582a10510b38d49ebc93 /crawl-ref/source/itemprop.cc
parentc96b1349887c237d78ab6f3cbaa3967c1fe31bbe (diff)
downloadcrawl-ref-a418d15295dfc484bdeef463ef6678424981b224.tar.gz
crawl-ref-a418d15295dfc484bdeef463ef6678424981b224.zip
Merge mons_holiness() into monster::holiness(), and add an is_unholy()
convenience function.
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r--crawl-ref/source/itemprop.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc
index ffb665f089..23c2861b13 100644
--- a/crawl-ref/source/itemprop.cc
+++ b/crawl-ref/source/itemprop.cc
@@ -2084,7 +2084,7 @@ bool check_weapon_shape( const item_def &item, bool quiet, bool check_id )
&& ((item.base_type == OBJ_WEAPONS
&& is_blessed_blade(item))
|| brand == SPWPN_HOLY_WRATH)
- && player_is_unholy())
+ && you.is_unholy())
{
if (!quiet)
mpr("This weapon will not allow you to wield it.");