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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-06 19:36:52 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-06 19:36:52 +0000 |
commit | 1f949e4b0f972867e6274a8a4fc3db8d5fe924e8 (patch) | |
tree | a0668ece3d80e4b2409e8cff04e3351b406c20b1 /crawl-ref/source/itemprop.h | |
parent | c5887300c0f938671c78fc4a59f74ea98ac5bd04 (diff) | |
download | crawl-ref-1f949e4b0f972867e6274a8a4fc3db8d5fe924e8.tar.gz crawl-ref-1f949e4b0f972867e6274a8a4fc3db8d5fe924e8.zip |
* After some thought, remove the description toggle from the spell menu as
the double toggle makes everything much more complicated, and you can
easily access the spell descriptions from the very similar 'I' menu.
* Don't offer weapons of unknown brand types for ?recharging. I tested
a few combination cases, but I might have overlooked something.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9589 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.h')
-rw-r--r-- | crawl-ref/source/itemprop.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h index c908854657..e1b4755f8f 100644 --- a/crawl-ref/source/itemprop.h +++ b/crawl-ref/source/itemprop.h @@ -675,8 +675,8 @@ int fit_armour_size( const item_def &item, size_type size ); bool check_armour_size( const item_def &item, size_type size ); bool check_armour_shape( const item_def &item, bool quiet ); -bool item_is_rechargeable(const item_def &it, bool unknown = false, - bool hide_charged = false); +bool item_is_rechargeable(const item_def &it, bool hide_charged = false, + bool weapons = false); int wand_charge_value(int type); bool is_enchantable_weapon(const item_def &wpn, bool uncurse); bool is_enchantable_armour(const item_def &arm, bool uncurse, |