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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-05 15:32:14 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-05 15:32:14 +0000
commit8929d6cdc7458d79d4ac46751ac0a4851febcf5e (patch)
treef77e6af14f9a1fd0ab24b425e9cc3aa2fddb4569 /crawl-ref/source/itemprop.h
parent0d81298cc286304cb4be85ce691c9d40e2f20931 (diff)
downloadcrawl-ref-8929d6cdc7458d79d4ac46751ac0a4851febcf5e.tar.gz
crawl-ref-8929d6cdc7458d79d4ac46751ac0a4851febcf5e.zip
* Replace the range_view_annotator loop with an simple check for the
current range, which if set to a value > 0 will cause viewwindow to colour all grids not in los or not in range to be coloured grey. Has the side effect to also work for Tiles. :) * Change THELM_DESC_JEWELLED to golden, do as to avoid overlap with the randart description. * Make porridge sometimes brown and blood potions sometimes viscous/sedimented. (Yes, these don't really fit but I don't like the fixed descriptions.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9735 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.h')
-rw-r--r--crawl-ref/source/itemprop.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h
index 7018209135..0ad5f43bad 100644
--- a/crawl-ref/source/itemprop.h
+++ b/crawl-ref/source/itemprop.h
@@ -168,7 +168,7 @@ enum helmet_desc_type
THELM_DESC_MAX_SOFT = THELM_DESC_PLUMED,
THELM_DESC_SPIKED,
THELM_DESC_VISORED,
- THELM_DESC_JEWELLED,
+ THELM_DESC_GOLDEN,
THELM_NUM_DESCS
};