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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-07 11:58:54 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-07 11:58:54 +0000 |
commit | 167ae03b160a0ccadd7934b2bfe557d491f1cb1f (patch) | |
tree | c1ee0ef626b416c5eee0f62082da72cb9f4137c3 /crawl-ref/source/items.cc | |
parent | 33dc7cedd5a65d3bd1ce8eff9006e4517a3390dd (diff) | |
download | crawl-ref-167ae03b160a0ccadd7934b2bfe557d491f1cb1f.tar.gz crawl-ref-167ae03b160a0ccadd7934b2bfe557d491f1cb1f.zip |
Another clean up, and add some new weapon speech.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6439 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/items.cc')
-rw-r--r-- | crawl-ref/source/items.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc index ff0731d68f..e373e6f93b 100644 --- a/crawl-ref/source/items.cc +++ b/crawl-ref/source/items.cc @@ -172,12 +172,12 @@ static int _cull_items(void) int first_cleaned = NON_ITEM; - // 2. avoid shops by avoiding (0,5..9) - // 3. avoid monster inventory by iterating over the dungeon grid + // 2. Avoid shops by avoiding (0,5..9). + // 3. Avoid monster inventory by iterating over the dungeon grid. for (int x = 5; x < GXM; x++) for (int y = 5; y < GYM; y++) { - // 1. not near player! + // 1. Not near player! if (x > you.x_pos - 9 && x < you.x_pos + 9 && y > you.y_pos - 9 && y < you.y_pos + 9) { @@ -186,23 +186,23 @@ static int _cull_items(void) int next; - // iterate through the grids list of items: + // Iterate through the grids list of items. for (int item = igrd[x][y]; item != NON_ITEM; item = next) { next = mitm[item].link; // in case we can't get it later. - if (_item_ok_to_clean(item) && random2(100) < 15) + if (_item_ok_to_clean(item) && x_chance_in_y(15, 100)) { const item_def& obj(mitm[item]); if (is_fixed_artefact(obj)) { - // 7. move uniques to abyss + // 7. Move uniques to abyss. set_unique_item_status( OBJ_WEAPONS, obj.special, UNIQ_LOST_IN_ABYSS ); } else if (is_unrandom_artefact(obj)) { - // 9. unmark unrandart + // 9. Unmark unrandart. const int z = find_unrandart_index(obj); if (z != -1) set_unrandart_exist(z, false); @@ -213,7 +213,7 @@ static int _cull_items(void) if (first_cleaned == NON_ITEM) first_cleaned = item; } - } // end for item + } } |