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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-22 07:09:51 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-22 07:09:51 +0000
commit60d6f32de9c98c67fc5735eede1e08dcf4d3deda (patch)
tree2e6d6e970b1d32d898e85743cd701a04994a77bf /crawl-ref/source/items.cc
parente87a10675f4aa5a08cc82e031385a74d26cb1732 (diff)
downloadcrawl-ref-60d6f32de9c98c67fc5735eede1e08dcf4d3deda.tar.gz
crawl-ref-60d6f32de9c98c67fc5735eede1e08dcf4d3deda.zip
A few additions to throwing nets.
Flying monsters could now fall into a pool if also confused, otherwise you cannot trap them with a net. Also special cases for a few other monsters. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2023 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/items.cc')
-rw-r--r--crawl-ref/source/items.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc
index 495113a637..871ee6af21 100644
--- a/crawl-ref/source/items.cc
+++ b/crawl-ref/source/items.cc
@@ -1304,7 +1304,7 @@ int move_item_to_player( int obj, int quant_got, bool quiet )
if (you.attribute[ATTR_CAUGHT] && mitm[obj].base_type == OBJ_MISSILES
&& mitm[obj].sub_type == MI_THROWING_NET && item_is_stationary(mitm[obj]))
{
- mpr("You cannot pick up the net that traps you!");
+ mpr("You cannot pick up the net that holds you!");
return (1);
}