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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 12:52:21 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-19 12:52:21 +0000
commit9e4917b395de21adb6caa2bb838d4f45f2850f1a (patch)
treea7a25fc47ab8c37e79a4a4ae3aeb993765001827 /crawl-ref/source/items.cc
parentfae235b09c5fc363f998571caad3c6944576915e (diff)
downloadcrawl-ref-9e4917b395de21adb6caa2bb838d4f45f2850f1a.tar.gz
crawl-ref-9e4917b395de21adb6caa2bb838d4f45f2850f1a.zip
ATTR_RUNES_IN_ZOT is no longer needed. I couldn't decide if I should
simply remove it or leave it for the weak save file compatibility we try to maintain within trunk, so I left its definition in enum.h. Also, change Beogh's altar tile to include the orcish idol. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10305 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/items.cc')
-rw-r--r--crawl-ref/source/items.cc21
1 files changed, 1 insertions, 20 deletions
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc
index a9b4ff1d98..285abfdaad 100644
--- a/crawl-ref/source/items.cc
+++ b/crawl-ref/source/items.cc
@@ -266,9 +266,6 @@ bool dec_mitm_item_quantity( int obj, int amount )
if (mitm[obj].quantity <= amount)
amount = mitm[obj].quantity;
- if (player_in_branch(BRANCH_HALL_OF_ZOT) && is_rune(mitm[obj]))
- you.attribute[ATTR_RUNES_IN_ZOT] -= amount;
-
if (mitm[obj].quantity == amount)
{
destroy_item( obj );
@@ -299,9 +296,6 @@ void inc_inv_item_quantity( int obj, int amount, bool suppress_burden )
void inc_mitm_item_quantity( int obj, int amount )
{
- if (player_in_branch(BRANCH_HALL_OF_ZOT) && is_rune(mitm[obj]))
- you.attribute[ATTR_RUNES_IN_ZOT] += amount;
-
mitm[obj].quantity += amount;
}
@@ -531,9 +525,6 @@ static void _handle_gone_item(const item_def &item)
else
you.attribute[ATTR_DEMONIC_RUNES] -= item.quantity;
}
-
- if (player_in_branch(BRANCH_HALL_OF_ZOT) && !in_inventory(item))
- you.attribute[ATTR_RUNES_IN_ZOT] -= item.quantity;
}
}
@@ -1769,18 +1760,8 @@ bool move_item_to_grid( int *const obj, const coord_def& p )
item.link = igrd(p);
igrd(p) = ob;
- if (is_rune(item))
- {
- if (player_in_branch(BRANCH_HALL_OF_ZOT))
- you.attribute[ATTR_RUNES_IN_ZOT] += item.quantity;
- }
- else if (item.base_type == OBJ_ORBS && you.level_type == LEVEL_DUNGEON)
- {
+ if (item.base_type == OBJ_ORBS && you.level_type == LEVEL_DUNGEON)
set_branch_flags(BFLAG_HAS_ORB);
- }
-
-// if (see_grid(p))
-// StashTrack.update_stash(p);
return (true);
}