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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-26 18:38:24 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-26 18:38:24 +0000 |
commit | a0674f612de6ac549c585884ae88987974866b1f (patch) | |
tree | af74cbe8ef06d9e16d5847139faab1eb9589adef /crawl-ref/source/items.h | |
parent | fa25a347164bc7fb888629c65a4e3daee6c65950 (diff) | |
download | crawl-ref-a0674f612de6ac549c585884ae88987974866b1f.tar.gz crawl-ref-a0674f612de6ac549c585884ae88987974866b1f.zip |
Abyssal rune tedium reduction:
- Abyssal rune generation chances rise with turns spent in the Abyss (in the current visit, not cumulative).
- Lugonu followers get better abyssal rune odds faster.
- Abyssal rune generation is stopped after one rune is picked up, re-enabled if rune is lost in the Abyss.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5267 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/items.h')
-rw-r--r-- | crawl-ref/source/items.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/items.h b/crawl-ref/source/items.h index 27d0e972da..b9a9311e73 100644 --- a/crawl-ref/source/items.h +++ b/crawl-ref/source/items.h @@ -21,9 +21,9 @@ enum acquirement_agent_type { AQ_SCROLL = 0, - + // Empty space for the gods - + AQ_CARD_GENIE = 100, AQ_WIZMODE = 200 @@ -46,6 +46,7 @@ bool items_stack( const item_def &item1, const item_def &item2, bool force = false ); item_def find_item_type(object_class_type base_type, std::string name); +item_def *find_floor_item(object_class_type cls, int sub_type); void init_item( int item ); @@ -93,7 +94,7 @@ void pickup(void); /* *********************************************************************** * called from: beam - items - transfor * *********************************************************************** */ -bool copy_item_to_grid( const item_def &item, int x_plos, int y_plos, +bool copy_item_to_grid( const item_def &item, int x_plos, int y_plos, int quant_drop = -1, // item.quantity by default bool mark_dropped = false); |