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authornlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
committernlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
commitaa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch)
treed0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/items.h
parent2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff)
downloadcrawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz
crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/items.h')
-rw-r--r--crawl-ref/source/items.h144
1 files changed, 144 insertions, 0 deletions
diff --git a/crawl-ref/source/items.h b/crawl-ref/source/items.h
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+/*
+ * File: items.cc
+ * Summary: Misc (mostly) inventory related functions.
+ * Written by: Linley Henzell
+ *
+ * Change History (most recent first):
+ *
+ * <2> 6/9/99 DML Autopickup
+ * <1> -/--/-- LRH Created
+ */
+
+
+#ifndef ITEMS_H
+#define ITEMS_H
+
+#include "externs.h"
+
+// used in acr.cc {dlb}:
+extern int autopickup_on;
+
+// used in initfile.cc {dlb}:
+extern long autopickups;
+
+bool is_valid_item( const item_def &item );
+
+bool dec_inv_item_quantity( int obj, int amount );
+bool dec_mitm_item_quantity( int obj, int amount );
+
+void inc_inv_item_quantity( int obj, int amount );
+void inc_mitm_item_quantity( int obj, int amount );
+
+void move_item_to_grid( int *const obj, int x, int y );
+void move_item_stack_to_grid( int x, int y, int targ_x, int targ_y );
+int move_item_to_player( int obj, int quant_got, bool quiet = false );
+bool items_stack( const item_def &item1, const item_def &item2 );
+
+void init_item( int item );
+
+// last updated 13mar2001 {gdl}
+/* ***********************************************************************
+ * called from: dungeon files
+ * *********************************************************************** */
+void link_items(void);
+
+// last updated 13mar2001 {gdl}
+/* ***********************************************************************
+ * called from: files
+ * *********************************************************************** */
+void fix_item_coordinates(void);
+
+// last updated: 19apr2001 {gdl}
+/* ***********************************************************************
+ * called from: dungeon
+ * *********************************************************************** */
+int cull_items(void);
+
+// last updated: 16oct2001 -- bwr
+int get_item_slot( int reserve = 50 );
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: beam - fight - files - food - items - misc - monstuff -
+ * religion - spells2 - spells3 - spells4
+ * *********************************************************************** */
+void unlink_item(int dest);
+void destroy_item(int dest);
+void destroy_item_stack( int x, int y );
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: acr
+ * *********************************************************************** */
+void item_check(char keyin);
+
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: acr
+ * *********************************************************************** */
+void pickup(void);
+
+
+// last updated 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: beam - items - transfor
+ * *********************************************************************** */
+bool copy_item_to_grid( const item_def &item, int x_plos, int y_plos,
+ int quant_drop = -1, // item.quantity by default
+ bool mark_dropped = false);
+
+// last updated Oct 15, 2000 -- bwr
+/* ***********************************************************************
+ * called from: spells4.cc
+ * *********************************************************************** */
+bool move_top_item( int src_x, int src_y, int dest_x, int dest_y );
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: acr
+ * *********************************************************************** */
+void drop(void);
+
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: files - items
+ * *********************************************************************** */
+void update_corpses(double elapsedTime);
+void update_level(double elapsedTime);
+
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: acr
+ * *********************************************************************** */
+void handle_time( long time_delta );
+
+// last updated: 08jun2000 {dlb}
+/* ***********************************************************************
+ * called from: command food item_use shopping spl-book transfor
+ * *********************************************************************** */
+int inv_count(void);
+
+void cmd_destroy_item( void );
+
+bool pickup_single_item(int link, int qty);
+
+bool drop_item( int item_dropped, int quant_drop );
+
+int get_equip_slot(const item_def *item);
+
+void origin_set(int x, int y);
+void origin_set_monster(item_def &item, const monsters *monster);
+void origin_freeze(item_def &item, int x, int y);
+bool origin_known(const item_def &item);
+bool origin_describable(const item_def &item);
+std::string origin_desc(const item_def &item);
+void origin_purchased(item_def &item);
+void origin_acquired(item_def &item, int agent);
+void origin_set_startequip(item_def &item);
+void origin_set_unknown(item_def &item);
+void origin_set_inventory( void (*oset)(item_def &item) );
+
+#endif