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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-19 20:35:24 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-19 20:35:24 +0000
commit467446254ef22c7d361764d1244a8d83fd285f95 (patch)
treebe45f553eae1bc1664d07980806537a2c78d2482 /crawl-ref/source/libgui.h
parentb305accdee3ce085e65639f874e59f9592f234d3 (diff)
downloadcrawl-ref-467446254ef22c7d361764d1244a8d83fd285f95.tar.gz
crawl-ref-467446254ef22c7d361764d1244a8d83fd285f95.zip
Fix non-tile compile of tutorial.cc (whoops!)
Add messages when entering or leaving the level map ('X') in tiles. First attempts at outlining icons via cursor in tile tutorial. (Currently this only works for monsters, though I'm not sure why...) And some code clean-up for tiles and the tutorial. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3301 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/libgui.h')
-rw-r--r--crawl-ref/source/libgui.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/libgui.h b/crawl-ref/source/libgui.h
index 89331b6b37..f258d1b4f3 100644
--- a/crawl-ref/source/libgui.h
+++ b/crawl-ref/source/libgui.h
@@ -127,7 +127,7 @@ void put_colour_ch(int colour, unsigned ch);
void writeWChar(unsigned char *ch);
void puttext(int x, int y, int lx, int ly, unsigned char *buf,
- bool mono = false, int where = 0);
+ bool mono = false, int where = 0);
void ViewTextFile(const char *name);
#define textattr(x) textcolor(x)
@@ -156,7 +156,7 @@ int getch_ck();
#define EV_UNBUTTON 4
#define _NORMALCURSOR 1
-#define _NOCURSOR 0
+#define _NOCURSOR 0
#define textcolor_cake(col) textcolor((col)<<4 | (col))