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authorRobert Vollmert <rvollmert@gmx.net>2009-11-08 16:29:24 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-08 17:01:14 +0100
commit6bdaccfb8c194bfa0bb0b6769babc3710d570b45 (patch)
treedce34efa2202539e5a8ea704cdaa46b17fd1969c /crawl-ref/source/los.h
parent19c3c95b8dba465b3efacf8eb96798af69c170fc (diff)
downloadcrawl-ref-6bdaccfb8c194bfa0bb0b6769babc3710d570b45.tar.gz
crawl-ref-6bdaccfb8c194bfa0bb0b6769babc3710d570b45.zip
Move see_cell_no_trans into player.
Also collect actor/player LOS code in actor-los.cc.
Diffstat (limited to 'crawl-ref/source/los.h')
-rw-r--r--crawl-ref/source/los.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/los.h b/crawl-ref/source/los.h
index fd24d16cf1..642f90deab 100644
--- a/crawl-ref/source/los.h
+++ b/crawl-ref/source/los.h
@@ -50,7 +50,6 @@ bool see_cell(const env_show_grid &show,
const coord_def &c,
const coord_def &pos );
bool observe_cell(const coord_def &p);
-bool see_cell_no_trans( const coord_def &p );
bool trans_wall_blocking( const coord_def &p );
#endif