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authorStefan O'Rear <stefanor@cox.net>2010-01-02 14:58:18 -0800
committerStefan O'Rear <stefanor@cox.net>2010-01-02 15:08:50 -0800
commit74a7f0850963676d0ee82a427653562980694a78 (patch)
tree16d3afcc8c59176340347bdf860217950beaa953 /crawl-ref/source/main.cc
parentd54de77e23c945c5d34e7d9e04fefece29f9f7e2 (diff)
downloadcrawl-ref-74a7f0850963676d0ee82a427653562980694a78.tar.gz
crawl-ref-74a7f0850963676d0ee82a427653562980694a78.zip
Decouple rod recharge from availability of player MP (Mantis 300)
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r--crawl-ref/source/main.cc64
1 files changed, 1 insertions, 63 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc
index 2d64a7aa6f..fd4dd7b94e 100644
--- a/crawl-ref/source/main.cc
+++ b/crawl-ref/source/main.cc
@@ -719,68 +719,6 @@ static void _start_running( int dir, int mode )
you.running.initialise(dir, mode);
}
-static bool _recharge_rod( item_def &rod, bool wielded )
-{
- if (!item_is_rod(rod) || rod.plus >= rod.plus2 || !enough_mp(1, true))
- return (false);
-
- const int charge = rod.plus / ROD_CHARGE_MULT;
-
- int rate = ((charge + 1) * ROD_CHARGE_MULT) / 10;
-
- rate *= (10 + skill_bump( SK_EVOCATIONS ));
- rate = div_rand_round( rate, 100 );
-
- if (rate < 5)
- rate = 5;
- else if (rate > ROD_CHARGE_MULT / 2)
- rate = ROD_CHARGE_MULT / 2;
-
- // If not wielded, the rod charges far more slowly.
- if (!wielded)
- rate /= 5;
- // Shields hamper recharging for wielded rods.
- else if (you.shield())
- rate /= 2;
-
- if (rod.plus / ROD_CHARGE_MULT != (rod.plus + rate) / ROD_CHARGE_MULT)
- {
- dec_mp(1);
- if (wielded)
- you.wield_change = true;
- }
-
- rod.plus += rate;
- if (rod.plus > rod.plus2)
- rod.plus = rod.plus2;
-
- if (wielded && rod.plus == rod.plus2)
- {
- mpr("Your rod has recharged.");
- if (is_resting())
- stop_running();
- }
-
- return (true);
-}
-
-static void _recharge_rods()
-{
- const int wielded = you.equip[EQ_WEAPON];
- if (wielded != -1 && _recharge_rod( you.inv[wielded], true ))
- return;
-
- for (int i = 0; i < ENDOFPACK; ++i)
- {
- if (i != wielded && you.inv[i].is_valid()
- && one_chance_in(3)
- && _recharge_rod( you.inv[i], false ))
- {
- return;
- }
- }
-}
-
static bool _cmd_is_repeatable(command_type cmd, bool is_again = false)
{
switch (cmd)
@@ -2880,7 +2818,7 @@ void world_reacts()
_regenerate_hp_and_mp(you.time_taken);
// If you're wielding a rod, it'll gradually recharge.
- _recharge_rods();
+ recharge_rods(you.time_taken, false);
viewwindow(true);