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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-21 00:50:58 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-21 00:57:49 -0800
commit9dbb0dcfa3b830d95778c6338d89a8e70f9be71d (patch)
treec6fe35575d8feb54df5c19cfe10ff997494c7621 /crawl-ref/source/main.cc
parente077609ef9f797916eaf79c4818231b2dff3c6f5 (diff)
downloadcrawl-ref-9dbb0dcfa3b830d95778c6338d89a8e70f9be71d.tar.gz
crawl-ref-9dbb0dcfa3b830d95778c6338d89a8e70f9be71d.zip
player ghosts: bugfix, debugging/diagnostics
* Fixed bug where the player's ghost was never being placed in the dungeon, even though the file was being properly loaded. * The wizard command &^G can now both save and load bones files, so you don't have to quit/restart/go-to-level multiple times to get a bones file to load. * All possible failure points for both loading and creating bones files now generate diagnostic messages (when diagnostics is turned on).
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r--crawl-ref/source/main.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc
index ea2cab6d01..c09ccf8e65 100644
--- a/crawl-ref/source/main.cc
+++ b/crawl-ref/source/main.cc
@@ -487,7 +487,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail)
case CONTROL('D'): wizard_edit_durations(); break;
case CONTROL('F'): debug_fight_statistics(false, true); break;
- case CONTROL('G'): save_ghost(true); break;
+ case CONTROL('G'): debug_ghosts(); break;
case CONTROL('H'): wizard_set_hunger_state(); break;
case CONTROL('I'): debug_item_statistics(); break;
case CONTROL('L'): wizard_set_xl(); break;