diff options
author | Matthew Cline <zelgadis@sourceforge.net> | 2009-12-02 05:43:30 -0800 |
---|---|---|
committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-12-02 05:44:17 -0800 |
commit | a2c9f19f6f64a781722ca602c393731d456cf3b3 (patch) | |
tree | f53b33daecd00017e3355fde0cc564c21aa282f4 /crawl-ref/source/main.cc | |
parent | 9a0d6db186259aae900f30afb26322640487e97d (diff) | |
download | crawl-ref-a2c9f19f6f64a781722ca602c393731d456cf3b3.tar.gz crawl-ref-a2c9f19f6f64a781722ca602c393731d456cf3b3.zip |
Fix mesmerisation being broken too soon
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r-- | crawl-ref/source/main.cc | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc index 09dc7b5f41..805cd2b9a3 100644 --- a/crawl-ref/source/main.cc +++ b/crawl-ref/source/main.cc @@ -3776,6 +3776,12 @@ static bool _initialise(void) newc ? LOAD_START_GAME : LOAD_RESTART_GAME, NUM_LEVEL_AREA_TYPES, -1, you.where_are_you); + // Make sure monsters have a valid LOS before the first turn starts. + // This prevents mesmerization from being broken when a game is + // restored. + for (monster_iterator mi; mi; ++mi) + mi->update_los(); + if (newc && you.char_direction == GDT_GAME_START) { // Randomise colours properly for the Abyss. |