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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-05 01:31:26 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-01-05 01:34:27 +0530
commited85466e0202b396bb8d5469d2babd2a24664afc (patch)
treedc8803ffada803a7910d1cea36d96361c916f59d /crawl-ref/source/main.cc
parente88370a40d2cad80bf114500d42291f11dcff5fb (diff)
downloadcrawl-ref-ed85466e0202b396bb8d5469d2babd2a24664afc.tar.gz
crawl-ref-ed85466e0202b396bb8d5469d2babd2a24664afc.zip
Fix Shoal:$ generation bugs: stairs could be surrounded by deep water, hut entrances could be blocked by rock.
shoal-hut.lua test generates 1k Shoal:$ levels and verifies that the levels pass sanity tests.
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r--crawl-ref/source/main.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc
index 7de3206765..2854529db9 100644
--- a/crawl-ref/source/main.cc
+++ b/crawl-ref/source/main.cc
@@ -3792,7 +3792,6 @@ static bool _initialise(void)
tiles.initialise_items();
#endif
Options.show_more_prompt = false;
- makeitem_tests();
crawl_tests::run_tests(true);
// Superfluous, just to make it clear that this is the end of
// the line.