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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-23 19:58:45 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-23 19:58:45 +0000
commit32ba97b96685241b1e30299f313c15d20d103998 (patch)
tree8ab81f56171f4a2f179f24db66d4794f9908770d /crawl-ref/source/makefile.obj
parentd09478f5fd2fbbc23a3d0785d201ab7e7c8e2d8f (diff)
downloadcrawl-ref-32ba97b96685241b1e30299f313c15d20d103998.tar.gz
crawl-ref-32ba97b96685241b1e30299f313c15d20d103998.zip
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
Lua (Lua code can be embedded with {{ <lua code here> }} constructs) that is run to produce the final map. Some maps may be broken, this is untested, lots more work needs to be done. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1629 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/makefile.obj')
-rw-r--r--crawl-ref/source/makefile.obj1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/makefile.obj b/crawl-ref/source/makefile.obj
index 20e016dc9b..40d159c842 100644
--- a/crawl-ref/source/makefile.obj
+++ b/crawl-ref/source/makefile.obj
@@ -35,6 +35,7 @@ itemprop.o \
items.o \
lev-pand.o \
libutil.o \
+luadgn.o \
macro.o \
makeitem.o \
mapdef.o \