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authorStefan O'Rear <stefanor@cox.net>2009-11-13 17:36:31 -0800
committerStefan O'Rear <stefanor@cox.net>2009-11-13 17:37:48 -0800
commit7e99e3c55edf834ceaf523b68e6d39475b4981e9 (patch)
tree9bae8c0aacc032dc7f53d271a6def6218bdbc8b2 /crawl-ref/source/makeitem.cc
parentcbde1e51fc1475e60e247335f4450f14aeeb379b (diff)
downloadcrawl-ref-7e99e3c55edf834ceaf523b68e6d39475b4981e9.tar.gz
crawl-ref-7e99e3c55edf834ceaf523b68e6d39475b4981e9.zip
Give giant spiked clubs a nonzero acquirement weight
They're the best weapon in the game for the races that can weild them, it makes no sense to exclude them from acquirements. Also give mundane items generated by acquirement enchantments and artifact status.
Diffstat (limited to 'crawl-ref/source/makeitem.cc')
-rw-r--r--crawl-ref/source/makeitem.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index 645685ac06..99843c71bd 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -1689,7 +1689,7 @@ static void _generate_weapon_item(item_def& item, bool allow_uniques,
}
else if ((force_good || is_demonic(item) || forced_ego
|| x_chance_in_y(51 + item_level, 200))
- && !item_is_mundane(item))
+ && (!item_is_mundane(item) || force_good))
{
// Make a better item (possibly ego).
if (!no_brand)
@@ -2370,7 +2370,7 @@ static void _generate_armour_item(item_def& item, bool allow_uniques,
}
else if ((force_good || forced_ego || item.sub_type == ARM_WIZARD_HAT
|| x_chance_in_y(51 + item_level, 250))
- && !item_is_mundane(item))
+ && (!item_is_mundane(item) || force_good))
{
// Make a good item...
item.plus += random2(3);