diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-06 18:55:32 +0000 |
---|---|---|
committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-06 18:55:32 +0000 |
commit | 942fcc618e384eed001f538abe28912fd0d468d3 (patch) | |
tree | db8fd9c4c50d98bc8820c516e5b8bd0fa9fb0e36 /crawl-ref/source/maps.cc | |
parent | 50c3e7b2427a5f93e0bcc763beb3130e4d2bc265 (diff) | |
download | crawl-ref-942fcc618e384eed001f538abe28912fd0d468d3.tar.gz crawl-ref-942fcc618e384eed001f538abe28912fd0d468d3.zip |
Fix level compiler to validate PLACE: declarations.
Places are saved as level_ids, not strings.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1776 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/maps.cc')
-rw-r--r-- | crawl-ref/source/maps.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc index 7b387941ce..95eee85414 100644 --- a/crawl-ref/source/maps.cc +++ b/crawl-ref/source/maps.cc @@ -281,9 +281,9 @@ static int apply_vault_definition( // Map lookups // Returns a map for which PLACE: matches the given place. -int random_map_for_place(const std::string &place, bool want_minivault) +int random_map_for_place(const level_id &place, bool want_minivault) { - if (place.empty()) + if (!place.is_valid()) return (-1); int mapindex = -1; @@ -293,7 +293,7 @@ int random_map_for_place(const std::string &place, bool want_minivault) { // We also accept tagged levels here. if (vdefs[i].place == place - && vdefs[i].is_minivault() == want_minivault) + && vdefs[i].is_minivault() == want_minivault) { rollsize += vdefs[i].chance; @@ -305,13 +305,13 @@ int random_map_for_place(const std::string &place, bool want_minivault) #ifdef DEBUG_DIAGNOSTICS if (mapindex != -1) mprf(MSGCH_DIAGNOSTICS, "Found map %s for %s", - vdefs[mapindex].name.c_str(), place.c_str()); + vdefs[mapindex].name.c_str(), place.describe().c_str()); #endif return (mapindex); } -int random_map_for_depth(const level_id &place, bool want_minivault) +int random_map_in_depth(const level_id &place, bool want_minivault) { int mapindex = -1; int rollsize = 0; |