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maps.cc
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*
Some more recent trunk commits -> 0.4.
j-p-e-g
2008-12-08
1
-11
/
+18
*
Add a function x_chance_in_y(x,y) to replace the various
j-p-e-g
2008-07-06
1
-3
/
+3
*
Misc. minor cleanups. (Yes, a huge amount of them but still...)
j-p-e-g
2008-06-26
1
-1
/
+3
*
[1982933] [1790502] Fixing issue with vaults being generated on lava.
ennewalker
2008-06-07
1
-2
/
+1
*
Added "error" channel for runtime errors, and changed error messages that
zelgadis
2008-05-27
1
-4
/
+4
*
Add a "patrolling" flag to monster creation in mapdef and dungeon.cc,
j-p-e-g
2008-05-26
1
-9
/
+9
*
FR 1822931: Vaults can now include tags of the form "layout_foo" to
zelgadis
2008-05-26
1
-0
/
+13
*
Outsourced the cross and the large octagon room to the (new) layout.des file....
ennewalker
2008-05-17
1
-0
/
+2
*
Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.
j-p-e-g
2008-04-14
1
-28
/
+30
*
The level-builder now enforces the constraint that every contiguous region on...
dshaligram
2008-04-10
1
-1
/
+1
*
This was originally going to be a small refactor of stash.cc before
pauldubois
2008-03-23
1
-26
/
+35
*
Another batch of msvc compile fixes.
pauldubois
2008-03-10
1
-0
/
+2
*
Sort maps by weight in mapgen.log output (random map listing).
dshaligram
2007-10-29
1
-1
/
+9
*
Removed obsolete "levels" option. des files to load should be specified in lo...
dshaligram
2007-10-29
1
-9
/
+0
*
Tweaked -mapstat to show random maps available by depth. Added a floating dum...
dshaligram
2007-10-29
1
-1
/
+76
*
dgn_place_map takes a coord_def to specify the centre of the map for minivaul...
dshaligram
2007-10-25
1
-22
/
+36
*
Split off portions of externs.h and enum.h into other files. The
zelgadis
2007-09-15
1
-0
/
+2
*
Implemented patch 1773718 (improved wizard commands) and
j-p-e-g
2007-09-02
1
-0
/
+11
*
&L can place encompass levels, and is more aggressive about overwriting
dshaligram
2007-07-29
1
-3
/
+2
*
Added wizmode &L command to place a map on the current level by name. This
dshaligram
2007-07-28
1
-12
/
+30
*
Bazaar vaults were being placed in the main dungeon, fixed.
dshaligram
2007-07-23
1
-0
/
+1
*
Added elf arrival vaults (Eino).
dshaligram
2007-07-19
1
-3
/
+25
*
Allow full-level (encompass) vaults to be placed outside the main dungeon.
dshaligram
2007-07-11
1
-12
/
+15
*
More debug stats for maps.
dshaligram
2007-07-09
1
-0
/
+5
*
Tweak map stat output, fixed a couple of bugs.
dshaligram
2007-07-08
1
-8
/
+1
*
Added debugging code to generate multiple dungeons (all branches and levels)
dshaligram
2007-07-08
1
-1
/
+14
*
Fixed inappropriate maps being selected for dungeon levels.
dshaligram
2007-07-08
1
-3
/
+5
*
Fixed level-compiler not warning of maps with the same name consistently.
dshaligram
2007-07-08
1
-2
/
+7
*
Vault collision checks were still assuming rectangles, fixed.
dshaligram
2007-07-08
1
-25
/
+11
*
Extend rectangular vault support for regular vaults.
dshaligram
2007-07-07
1
-1
/
+1
*
Allow non-rectangular minivaults and branch entry vaults (use space padding).
dshaligram
2007-07-06
1
-5
/
+13
*
Fix level compiler to validate PLACE: declarations.
dshaligram
2007-07-06
1
-5
/
+5
*
[1742338] Fixed Hell portals not being revealed correctly when the horn is
dshaligram
2007-06-30
1
-3
/
+10
*
Moved the list of required .des files into loadmaps.lua.
dshaligram
2007-06-29
1
-8
/
+8
*
Updated level-design.txt with a basic overview of the Lua possibilities.
dshaligram
2007-06-28
1
-2
/
+7
*
Added glyphs_connected and friends for maps to test connectedness of points
dshaligram
2007-06-27
1
-0
/
+1
*
The dungeon builder now caches compiled Lua chunks instead of Lua source in the
dshaligram
2007-06-27
1
-5
/
+3
*
Added support for a validation hook for maps to check if they're A-Ok.
dshaligram
2007-06-26
1
-11
/
+26
*
.des files can use a global Lua prelude (before maps are defined) that runs
dshaligram
2007-06-25
1
-10
/
+36
*
Fixed compile for Windows.
dshaligram
2007-06-24
1
-0
/
+1
*
Implemented .des file caching (speeds startup a fair bit): .des files are
dshaligram
2007-06-24
1
-4
/
+189
*
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
dshaligram
2007-06-23
1
-4
/
+9
*
Allow minivaults tagged "lab" to be used for labyrinth exits.
dshaligram
2007-06-21
1
-0
/
+3
*
[1738010] Stash-tracker now also tracks traps and other dungeon features.
dshaligram
2007-06-17
1
-1
/
+1
*
Added Lemuel's mines minivaults.
dshaligram
2007-05-09
1
-7
/
+7
*
Moved entry vaults and branch entries into their own .des files.
dshaligram
2007-05-07
1
-0
/
+2
*
Branch entry vaults now respect DEPTH: declarations so you can put tough bran...
dshaligram
2007-04-25
1
-2
/
+6
*
Allow "any trap" and "any shop" (alternatives to "random trap" and "random
dshaligram
2007-04-10
1
-15
/
+0
*
Added dummy vault to prevent too much repetition of the early-game vaults (we
dshaligram
2007-03-08
1
-0
/
+3
*
Updated Elf:7 levels (David).
dshaligram
2007-03-05
1
-5
/
+6
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