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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
commit23c5277317de657f8376d1b5f33144948a811a42 (patch)
treede39ce9e4c369e1f42ddf291695d25b1c5c44c55 /crawl-ref/source/maps.cc
parenta9a5ce7479fc6358f96aadad9654d35f2a573782 (diff)
downloadcrawl-ref-23c5277317de657f8376d1b5f33144948a811a42.tar.gz
crawl-ref-23c5277317de657f8376d1b5f33144948a811a42.zip
[1738010] Stash-tracker now also tracks traps and other dungeon features.
Changed env.grid to dungeon_feature_type. (The special-level builder still stores map characters directly into env.grid and then translates them to features.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1592 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/maps.cc')
-rw-r--r--crawl-ref/source/maps.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc
index bc9c9acf27..8d9342175c 100644
--- a/crawl-ref/source/maps.cc
+++ b/crawl-ref/source/maps.cc
@@ -123,7 +123,7 @@ static bool is_grid_clobbered(int sx, int sy, int width, int height)
{
for (int x = sx; x < sx + width; ++x)
{
- int grid = grd[x][y];
+ const dungeon_feature_type grid = grd[x][y];
if (!grid_is_opaque(grid)
&& grid != DNGN_FLOOR