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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-10 09:31:00 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-10 09:31:00 +0000
commit5d8c5a8912ab91b313fd33c2b4b91d1dc14ea779 (patch)
tree9bf597bff7b841f6b7767b46988f6b61ac28aac9 /crawl-ref/source/menu.cc
parent43501a5b2ed3fd7ae8fb2502b1153af7a8192e76 (diff)
downloadcrawl-ref-5d8c5a8912ab91b313fd33c2b4b91d1dc14ea779.tar.gz
crawl-ref-5d8c5a8912ab91b313fd33c2b4b91d1dc14ea779.zip
Added information to the abilities screen during tutorials,
akin to my previous commit for skills. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1568 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/menu.cc')
-rw-r--r--crawl-ref/source/menu.cc50
1 files changed, 50 insertions, 0 deletions
diff --git a/crawl-ref/source/menu.cc b/crawl-ref/source/menu.cc
index d1b2d7ad6c..8c0ae7645b 100644
--- a/crawl-ref/source/menu.cc
+++ b/crawl-ref/source/menu.cc
@@ -114,6 +114,56 @@ std::vector<MenuEntry *> Menu::show(bool reuse_selections)
return (sel);
}
+std::vector<MenuEntry *> Menu::show_ab(bool reuse_selections)
+{
+ cursor_control cs(false);
+
+ if (reuse_selections)
+ get_selected(&sel);
+ else
+ deselect_all(false);
+
+ // Lose lines for the title + room for -more- line.
+ pagesize = get_number_of_lines() - !!title - 1;
+ if (max_pagesize > 0 && pagesize > max_pagesize)
+ pagesize = max_pagesize;
+
+ do_menu_ab();
+
+ return (sel);
+}
+
+void Menu::do_menu_ab()
+{
+ draw_menu();
+ if (Options.tutorial_left)
+ {
+ const int bottom_line = (get_number_of_lines() > 30) ? 30 : get_number_of_lines();
+ textcolor(MAGENTA);
+ gotoxy(1, bottom_line-5);
+ std::string text =
+ "This screen shows your character's set of talents. You can gain new " EOL
+ "abilities via certain items, through religion or by way of mutations. " EOL
+ "Activation of an ability usually comes at a cost, e.g. nutrition or " EOL
+ "Magic power. ";
+ if (you.religion == GOD_TROG) text +=
+ "<w>Renounce Religion<magenta> will make your character leave your god" EOL
+ "(and usually anger said god), while <w>Berserk<magenta> temporarily increases your" EOL
+ "damage output in melee fights.";
+
+ formatted_string::parse_block(text, false).display();
+ }
+
+ alive = true;
+ while (alive)
+ {
+ int keyin = getchm(c_getch);
+
+ if (!process_key( keyin ))
+ return;
+ }
+}
+
void Menu::do_menu()
{
draw_menu();