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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 01:07:33 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 01:07:33 +0000 |
commit | 51cf2e590f33e894236ab640f2ffa58aff3a92ec (patch) | |
tree | a4867edae9afa6041faf53de9fe32ccfc066fd1e /crawl-ref/source/menu.h | |
parent | c6f2e85b44fe574cff0a59607fe1b5a366954b62 (diff) | |
download | crawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.tar.gz crawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.zip |
drop_filter can now match against the same keywords as menu_colour, minus the
identification status and chunk/corpse information.
drop_filter now defaults to useless_item
You can prevent an init file variable from being changed by turning it into a
constant.
Clear variables and aliases when resetting the game options.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/menu.h')
-rw-r--r-- | crawl-ref/source/menu.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/menu.h b/crawl-ref/source/menu.h index 407c41210e..9ddc336e65 100644 --- a/crawl-ref/source/menu.h +++ b/crawl-ref/source/menu.h @@ -138,6 +138,11 @@ struct MenuEntry selected_qty = (qty == -1? quantity : qty); } + virtual std::string get_filter_text() const + { + return get_text(); + } + #ifdef USE_TILE virtual bool tile(int &idx, TextureID &tex) const { |