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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-01 02:31:13 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-01 02:31:13 +0000
commitc24cfde50a08a4ac472466508cab62ba1ace74ca (patch)
tree2a8f13a5b690ce24d8f8901ea005ae1fd60b2ab6 /crawl-ref/source/message.h
parent3f0a535a9d963438d6a4b0bde64ac06ddc247216 (diff)
downloadcrawl-ref-c24cfde50a08a4ac472466508cab62ba1ace74ca.tar.gz
crawl-ref-c24cfde50a08a4ac472466508cab62ba1ace74ca.zip
Added arena game options:
* arena_dump_msgs, which if true will dump all mpr()'d messages into arena.result * arena_dump_msgs_all, which will cause arena_dump_msgs to dump all messages, not just ones considered "dump worthy" * arena_list_eq, which if true will cause all items the monsters came equipped with to be dumped to arena.result Also, made arena_delay option settable, so you can do "arena_delay = 0" to make the simulation zip by. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8071 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/message.h')
-rw-r--r--crawl-ref/source/message.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/message.h b/crawl-ref/source/message.h
index 2ca46b9e45..5ccc166d07 100644
--- a/crawl-ref/source/message.h
+++ b/crawl-ref/source/message.h
@@ -77,6 +77,14 @@ void reset_more_autoclear();
* *********************************************************************** */
std::string get_last_messages(int mcount);
+// last updated 31dec2008 {dlb}
+/* ***********************************************************************
+ * called from: arena
+ * *********************************************************************** */
+std::vector<std::string> get_recent_messages(int &message_pos,
+ bool dumpworthy_only = true,
+ std::vector<int> *channels = NULL);
+
int channel_to_colour( msg_channel_type channel, int param = 0 );
namespace msg