diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-07 03:09:27 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-07 03:09:27 +0000 |
commit | b6484c07a27d0856140792f33397930f9e6e7689 (patch) | |
tree | db416d9f1ec48a1df9e9db47ab5fec8dbf2b8cf1 /crawl-ref/source/misc.cc | |
parent | 2a69f07bc9c2422df79641a79a80568fea28f2b9 (diff) | |
download | crawl-ref-b6484c07a27d0856140792f33397930f9e6e7689.tar.gz crawl-ref-b6484c07a27d0856140792f33397930f9e6e7689.zip |
Fix flight type handling so that spectral things can at least always
levitate again (since their class can), regardless of what actual type
they are.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7169 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r-- | crawl-ref/source/misc.cc | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index 609c107a39..c55e4573b2 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -1352,15 +1352,16 @@ static void climb_message(dungeon_feature_type stair, bool going_up, mpr("A mysterious force pulls you upwards."); else { - mprf("You %s downwards.", you.flight_mode() == FL_FLY? "fly" : - (player_is_airborne()? "float" : "slide")); + mprf("You %s downwards.", + you.flight_mode() == FL_FLY ? "fly" : + (player_is_airborne() ? "float" : "slide")); } } else { - mprf("You %s %swards.", you.flight_mode() == FL_FLY? "fly" : - (player_is_airborne()? "float" : "climb"), - going_up? "up": "down"); + mprf("You %s %swards.", you.flight_mode() == FL_FLY ? "fly" : + (player_is_airborne() ? "float" : "climb"), + going_up ? "up" : "down"); } } @@ -1593,10 +1594,10 @@ void up_stairs(dungeon_feature_type force_stair, const dungeon_feature_type stair_taken = stair_find; - if (you.flight_mode() == FL_FLY) - mpr("You fly upwards."); - else if (you.flight_mode() == FL_LEVITATE) + if (you.flight_mode() == FL_LEVITATE) mpr("You float upwards... And bob straight up to the ceiling!"); + else if (you.flight_mode() == FL_FLY) + mpr("You fly upwards."); else climb_message(stair_find, true, old_level_type); |