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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-12 13:13:40 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-12 13:13:40 +0000
commited3c8c2ae59a947f065499f63daa03fec3a6840d (patch)
treefa2d6529968da6fa33359f3961697b6e405c65b3 /crawl-ref/source/misc.cc
parent2368157486f9e3c0806d3d79e939fbc3533eb105 (diff)
downloadcrawl-ref-ed3c8c2ae59a947f065499f63daa03fec3a6840d.tar.gz
crawl-ref-ed3c8c2ae59a947f065499f63daa03fec3a6840d.zip
Clearing trapping nets moved into player::moveto() and level change.
This fixes some bugs (e.g. Portal spell and nets interact properly.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9036 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r--crawl-ref/source/misc.cc8
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 4587200875..e419a646fc 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -1723,6 +1723,10 @@ void up_stairs(dungeon_feature_type force_stair,
if (_marker_vetoes_level_change())
return;
+ // Magical level changes (don't exist yet in this direction)
+ // need this.
+ clear_trapping_net();
+
// Checks are done, the character is committed to moving between levels.
leaving_level_now();
@@ -2096,6 +2100,10 @@ void down_stairs( int old_level, dungeon_feature_type force_stair,
const level_id destination_override(_stair_destination_override());
// All checks are done, the player is on the move now.
+
+ // Magical level changes (Portal, Banishment) need this.
+ clear_trapping_net();
+
// Fire level-leaving trigger.
leaving_level_now();