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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-17 21:36:30 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-17 21:36:30 +0000
commit7b768f7fac47ee709312b381e5844b55f58d3553 (patch)
treeb2876cd5f9a27add79eaa6e99e82c7dbe5dbd7ca /crawl-ref/source/misc.h
parent5f770d9133518e7f43d8064ca11acbd9830c0cfc (diff)
downloadcrawl-ref-7b768f7fac47ee709312b381e5844b55f58d3553.tar.gz
crawl-ref-7b768f7fac47ee709312b381e5844b55f58d3553.zip
* More steps on the path to reintroducing player doll customization.
Also apply my two previous commits to trunk. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9995 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r--crawl-ref/source/misc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h
index 6149bc8e0d..0ced7ed8e9 100644
--- a/crawl-ref/source/misc.h
+++ b/crawl-ref/source/misc.h
@@ -72,6 +72,7 @@ std::string weird_sound();
bool mons_is_safe(const monsters *mon, bool want_move = false,
bool consider_user_options = true);
bool need_auto_exclude(const monsters *mon, bool sleepy = false);
+void set_auto_exclude(const monsters *mon);
void remove_auto_exclude(const monsters *mon, bool sleepy = false);
std::vector<monsters*> get_nearby_monsters(bool want_move = false,