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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-15 07:53:58 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-15 07:53:58 +0000 |
commit | b3878ade17db57b348d950892108b77ace2aa8f0 (patch) | |
tree | df25e90759a2e74b9b331f4dc5c781250a500dc5 /crawl-ref/source/misc.h | |
parent | cb371dc5d4f25044434fe5b632a769abf5b949ad (diff) | |
download | crawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.tar.gz crawl-ref-b3878ade17db57b348d950892108b77ace2aa8f0.zip |
Disallow monster vampires to drain monsters (and the player) if they
have no blood - and yes, this means that using the right Transformation
can help you avoid this. Also, never drain player vampires.
Occasionally equip monster vampires with potions of blood, which they
drink in times of emergency with a healing effect between !healing and
!heal wounds.
Don't allow the player to use the Bat Form transformation (or end said
transformation) if doing so would result in death by stat loss.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4236 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r-- | crawl-ref/source/misc.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h index 4c588fc42c..9e71adead8 100644 --- a/crawl-ref/source/misc.h +++ b/crawl-ref/source/misc.h @@ -81,6 +81,7 @@ bool can_bottle_blood_from_corpse( int mons_type ); void turn_corpse_into_blood_potions ( item_def &item ); void split_blood_potions_into_decay( int obj, int amount = -1 ); +bool victim_can_bleed(int montype); void bleed_onto_floor(int x, int y, int mon, int damage, bool spatter = false); // last updated 12may2000 {dlb} |