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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-30 05:56:13 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-30 05:56:13 +0000
commitfc944616f69e347423c408a9d3e3efee9140a46d (patch)
tree342a77d3a517969c7ac57c6d6bc0408dc07422c3 /crawl-ref/source/misc.h
parentcc20c6d673722c6dd4ca32290d9cc66e55597f3c (diff)
downloadcrawl-ref-fc944616f69e347423c408a9d3e3efee9140a46d.tar.gz
crawl-ref-fc944616f69e347423c408a9d3e3efee9140a46d.zip
This commit breaks save file compatability.
Lots of new things that amuse/stimulate Xom, and a few things which don't amuse him as much anymore. Among the new things is a corpse turning into a skeleton while butchering it; if this is too harsh to do just for Xom's amusement (previously turning into a skeleton while butchering was an ignored case and still produced chunks of flesh) it can be changed back. Also, if a Xom worshiper draws the Blank card, Xom makes it act like a Xom card, since a plain old Blank card is boring. Keep track of which branch the Orb is in, if the player isn't carrying it. Keep track of how/why the player ended up in a particular level type (Abyss, Pan, etc). Changed most "a distortion effect" cause strings for distortion caused tranlsocation miscast effects to something more specific. Added new wizard commands 'C' to curse or uncruse an item, and 'Ctrl-A' to re-generate the Abyss. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2256 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r--crawl-ref/source/misc.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h
index 7d594af86e..460c76e403 100644
--- a/crawl-ref/source/misc.h
+++ b/crawl-ref/source/misc.h
@@ -39,8 +39,9 @@ void search_around( bool only_adjacent = false );
/* ***********************************************************************
* called from: acr - effects - spells3
* *********************************************************************** */
-void down_stairs(int old_level, dungeon_feature_type force_stair = DNGN_UNSEEN);
-
+void down_stairs(int old_level,
+ dungeon_feature_type force_stair = DNGN_UNSEEN,
+ entry_cause_type entry_cause = EC_UNKNOWN);
// last updated 12may2000 {dlb}
/* ***********************************************************************
@@ -75,7 +76,8 @@ void turn_corpse_into_chunks( item_def &item );
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
-void up_stairs(dungeon_feature_type force_stair = DNGN_UNSEEN);
+void up_stairs(dungeon_feature_type force_stair = DNGN_UNSEEN,
+ entry_cause_type entry_cause = EC_UNKNOWN);
// last updated 12may2000 {dlb}
/* ***********************************************************************