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author | Robert Vollmert <rvollmert@gmx.net> | 2009-12-17 21:43:35 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-12-17 21:50:26 +0100 |
commit | dd1ef1f939ac88c92428ab97cd40cac4412fb998 (patch) | |
tree | c0c4066f82164af7e680ef19ba1cd2d7a66588ee /crawl-ref/source/mon-abil.cc | |
parent | c8ee7010be0454b3edc1158f93367f04b9f00a9e (diff) | |
download | crawl-ref-dd1ef1f939ac88c92428ab97cd40cac4412fb998.tar.gz crawl-ref-dd1ef1f939ac88c92428ab97cd40cac4412fb998.zip |
Reduce siren and orc warlord noise to LOS radius.
After all, that's the area they affect.
Diffstat (limited to 'crawl-ref/source/mon-abil.cc')
-rw-r--r-- | crawl-ref/source/mon-abil.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-abil.cc b/crawl-ref/source/mon-abil.cc index 29b7d169e6..e1fa72f6a5 100644 --- a/crawl-ref/source/mon-abil.cc +++ b/crawl-ref/source/mon-abil.cc @@ -647,7 +647,7 @@ static bool _orc_battle_cry(monsters *chief) } // The yell happens whether you happen to see it or not. - noisy(15, chief->pos(), chief->mindex()); + noisy(LOS_RADIUS, chief->pos(), chief->mindex()); // Disabling detailed frenzy announcement because it's so spammy. const msg_channel_type channel = @@ -1203,7 +1203,7 @@ bool mon_special_ability(monsters *monster, bolt & beem) if (one_chance_in(5) || monster->foe == MHITYOU && !already_mesmerised && coinflip()) { - noisy(12, monster->pos(), monster->mindex(), true); + noisy(LOS_RADIUS, monster->pos(), monster->mindex(), true); bool did_resist = false; if (you.can_see(monster)) |