summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-abil.cc
diff options
context:
space:
mode:
authorRobert Vollmert <rvollmert@gmx.net>2009-12-17 21:43:35 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-12-17 21:50:26 +0100
commitdd1ef1f939ac88c92428ab97cd40cac4412fb998 (patch)
treec0c4066f82164af7e680ef19ba1cd2d7a66588ee /crawl-ref/source/mon-abil.cc
parentc8ee7010be0454b3edc1158f93367f04b9f00a9e (diff)
downloadcrawl-ref-dd1ef1f939ac88c92428ab97cd40cac4412fb998.tar.gz
crawl-ref-dd1ef1f939ac88c92428ab97cd40cac4412fb998.zip
Reduce siren and orc warlord noise to LOS radius.
After all, that's the area they affect.
Diffstat (limited to 'crawl-ref/source/mon-abil.cc')
-rw-r--r--crawl-ref/source/mon-abil.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-abil.cc b/crawl-ref/source/mon-abil.cc
index 29b7d169e6..e1fa72f6a5 100644
--- a/crawl-ref/source/mon-abil.cc
+++ b/crawl-ref/source/mon-abil.cc
@@ -647,7 +647,7 @@ static bool _orc_battle_cry(monsters *chief)
}
// The yell happens whether you happen to see it or not.
- noisy(15, chief->pos(), chief->mindex());
+ noisy(LOS_RADIUS, chief->pos(), chief->mindex());
// Disabling detailed frenzy announcement because it's so spammy.
const msg_channel_type channel =
@@ -1203,7 +1203,7 @@ bool mon_special_ability(monsters *monster, bolt & beem)
if (one_chance_in(5)
|| monster->foe == MHITYOU && !already_mesmerised && coinflip())
{
- noisy(12, monster->pos(), monster->mindex(), true);
+ noisy(LOS_RADIUS, monster->pos(), monster->mindex(), true);
bool did_resist = false;
if (you.can_see(monster))